Biomimetic Locomotion Control of a
Quadruped Walking Robot
⋆
Ig Mo Koo
∗
Tran Duc Trong
∗
GiaLoc Vo
∗
Young Kuk Song
∗
and Hyouk Ryeol Choi
∗
Tae Hun Kang
∗∗
∗
Sungkyunkwan university, Chunchun-dong 300, Kyunggi-do,
Korea(Tel: +82-31-290-7449; e-mail: hrchoi@me.skku.ac.kr).
∗∗
Phohang Institute of Intelligent Robotics, Korea(e-mail:
bigxihn@postech.ac.kr)
Abstract: In this paper, a new biomimetic control method for a quadruped walking robot is
proposed. The method is derived by the observation of the gravity load receptor and stimulus-
reaction mechanism of quadrupeds’ locomotion, and the study of the stances on walking and
energy efficiency. Though the controller is simple, it provides a useful framework for controlling
a quadruped walking robot. In particular, by introducing a new rhythmic pattern generator
the heavy computational burden to be paid on solving kinematics is relieved. The effectiveness
of the proposed method is validated via a dynamic simulation and experimental works in a
quadruped walking robot, called AiDIN(Artificial Digitigrade for Natural Environment).
1. INTRODUCTION
In spite of rapid development in robotic technologies, liv-
ing creatures are still superior to robots existing currently
in various aspects. Thus, it is necessary to understand
the principles underlying the motions and behaviors of
biological subjects for the control of robots. Mimicking
living creatures currently becomes one of the worldwide
trends for robotic innovations. It is considered as one of the
most adequate way of developing a robot since biological
systems provide a number of useful ideas concerning the
control of robots. Recently, robotic researchers as well as
biologists propose innovative ideas for the control of the
walking robot system. Among several ideas, mimicking the
rhythmic motion of animals is one of the most promising
ways to control the walking robot system. By studying on
this, the locomotion of the walking robot can be close to
that of the real animal.
According to recent studies of neurobiologists, it is noted
that a part of the neural system in the brain of animals,
called Central Pattern Generator(abbreviated as CPG),
produces rhythmic movements in the locomotion. Since
CPG can generate rhythmic outputs even without the
sensory feedback, it has been one of the most attractive
approaches in the biomimetic control. On the way to
study the CPG, many neural models such as McCulloch
and Pitts neuron, Leaky integrator neuron, and Matsuoka
neuron have been proposed by investigating neurons in the
real animals’ brains or bodies[1, 2]. As efforts of developing
relevant methods to control robots, algorithms inspired
from rhythmic patterns generators have been studied[3].
Though these neural models can illustrate the control
method of animal movements, the results of applications
in robotic systems are far different from real biological
⋆
This research was supported in part by the project of the dual-
use technology for military and civilian missions(”Development of
Quadruped Robots”) of the Ministry of Commerce, Industry and
Energy (MOCIE), KOREA.
Motor driver
DC Motor
Clutch
Spring
SBC(Windows-XP)
SBC(RTLinux)
CCD
Speaker
Force sensor
(hidden)
Gyroscope
(hidden)
Fig. 1. AiDIN(Artificial Digitigrade for Natural Environ-
ment)
systems because animal’s movement can not be simply
mimicked with several neurons that robotic systems have
introduced until now[3].
On controlling a quadruped walking robot, various aspects
should be taken into account. In this research, several crit-
ical considerations are given for the design of a quadruped
walking robot controller. Mainly, the basic principles of
the quadrupedal locomotion controller are analyzed in
terms of a biomimetic point of view. By the observation of
the gravity load receptor, stimulus-reaction mechanism of
animals are investigated using the stances on walking and
posture control. The controller design factors are feedback
information from several receptors and stimulus-reaction
based on biological sensory system analysis. The proposed
method is validated via dynamic simulation using Open
Dynamic Engine(abbreviated as ODE) and then, it is
Proceedings of the 17th World Congress
The International Federation of Automatic Control
Seoul, Korea, July 6-11, 2008
978-1-1234-7890-2/08/$20.00 © 2008 IFAC 3011 10.3182/20080706-5-KR-1001.4100