International Journal of Distance Education Technologies, 10(2), 1-16, April-June 2012 1
Copyright © 2012, IGI Global. Copying or distributing in print or electronic forms without written permission of IGI Global is prohibited.
Keywords: Agricultural Knowledge, Distance Learning, Science Education, Situated Learning, Virtual
Farm, Virtual Reality
INTRODUCTION
The goal of science education is to guide stu-
dents to learn by studying and doing to improve
the ability of dealing with matters and solving
problems. The guidelines of Science and Tech-
nology in Grade 1-9 Curriculum (Ministry of
Education, 2003) also emphasized on develop-
ing students’ interest and motivation in active
learning and doing research. Thus, schools and
teachers should arrange proper learning contents
and environments to conduct effective teaching
activities for increasing students’ knowledge.
Taking 3rd grade students for example,
teachers may choose some kinds of plants and
animals for students to observe their growth
and keep track of special events when studying
the major features of common creatures. In this
way, students can discover the growth of plants
and know that plants need soil, sunshine, and
The Development of a Virtual
Farm for Applications in
Elementary Science Education
Wernhuar Tarng, National Hsinchu University of Education, Taiwan
Mei-Yu Chang, National Hsinchu University of Education, Taiwan
Kuo-Liang Ou, National Hsinchu University of Education, Taiwan
Kein-Fu Yu, Lin Sen Elementary School, Taiwan
Kuen-Rong Hsieh, Ralink Technologies, Taiwan
ABSTRACT
The goal of this study is to develop a virtual farm for educational applications. Users can play the role of a
farmer by planting vegetables and raising poultry on the virtual farm to observe their growth through online
learning activities. The virtual farm possesses educational and entertaining functions, and it is designed by
simulating the real situations of being a farmer to enhance users’interest and motivation in learning agricul-
tural knowledge. It also provides an alternative way for city people to experience interesting farm life. The
virtual farm is highly interactive with 3D visual effects and the attractive features of distance learning, and
thus it can be used as an assistant tool in elementary science education. A teaching experiment was conducted
and the results showed that the virtual farm could enhance students’ learning effectiveness and motivation.
DOI: 10.4018/jdet.2012040101