VJ2018 — 10 TH CONFERENCE ON VIDEOGAME SCIENCES AND ARTS 55 Game design for environmental awareness — the case of “Invasive Plants” LILIANA SANTOS, 1 ANTÓNIO COELHO, 2 RUI NÓBREGA 3 Invasive species are a major environmental problem affecting Por- tugal and the rest of the world. As such it is important to promote scientific literacy and environmental awareness on this topic. In this article we present a serious game for environmental aware- ness, Invasive Plants. The game’s goal is to eliminate several inva- sive species using the appropriate methods. Through engagement with the game, we intend to promote awareness for the resolution of an environmental problem caused by invasive species. Usability tests have revealed that this prototype has educational potential, however, improvements are still needed, such as how the infor- mation and mechanics of the game are presented and extending the content. Serious games; Pervasive games; Location-based games; Environmental awareness. 1 INESC TEC / Faculty of Engineering, University of Porto, Porto, Portugal — l.a.rocksaints@gmail.com 2 INESC TEC / Faculty of Engineering, University of Porto, Porto, Portugal — acoelho@fe.up.pt 3 INESC TEC / Faculty of Engineering, University of Porto, Porto, Portugal — ruinobrega@fe.up.pt ABSTRACT KEYWORDS