Abstract— Accidental falls remain an important problem in
older people. Stepping is a common task to avoid a fall and
requires good interplay between sensory functions, central
processing and motor execution. Increased choice stepping
reaction time has been associated with recurrent falls in older
people. The aim of this study was to examine if a sensor-based
Exergame Choice Stepping Reaction Time test can successfully
discriminate older fallers from non-fallers. The stepping test
was conducted in a cohort of 104 community-dwelling older
people (mean age: 80.7 ± 7.0 years). Participants were asked to
step laterally as quickly as possible after a light stimulus
appeared on a TV screen. Spatial and temporal measurements
of the lower and upper body were derived from a low-cost and
portable 3D-depth sensor (i.e. Microsoft Kinect) and 3D-
accelerometer. Fallers had a slower stepping reaction time (970
± 228 ms vs. 858 ± 123 ms, P = 0.001) and a slower reaction of
their upper body (719 ± 289 ms vs. 631 ± 166 ms, P = 0.052)
compared to non-fallers. It took fallers significantly longer than
non-fallers to recover their balance after initiating the step
(2147 ± 800 ms vs. 1841 ± 591 ms, P = 0.029).
This study demonstrated that a sensor-based, low-cost and
easy to administer stepping test, with the potential to be used in
clinical practice or regular unsupervised home assessments, was
able to identify significant differences between performances by
fallers and non-fallers.
I. INTRODUCTION
Falls in older people are common and a major public
health problem. More than 30% of the people older than 65
years and more than 50% in those above 80 years fall at least
once a year. Falls can be attributed to a wide variety of
causes, with poor balance, limited mobility and slow
reactions being commonly reported [1-2]. In real-life
situations stepping is the most effective way to avoid a fall
[3]. The selection of an appropriate response and its
execution are important to maintain balance [4]. Studies have
demonstrated that impaired stepping is prevalent in older
people, especially in people with a higher risk of falls and
balance impairments [3-5].
For a targeted and tailored fall prevention program it is
necessary to identify people at high risk and to accurately
determine their individual fall risk factors first. Clinical fall
risk assessments are often described as subjective and
qualitative [6]. Because of limited health care resources
Andreas Ejupi is with the Austrian Institute of Technology, Assistive
Healthcare Information Technology Group, Vienna, Austria (e-mail:
andreas.ejupi.fl@ait.ac.at) and Neuroscience Research Australia, Sydney,
Australia. Matthew Brodie, Yves J Gschwind, Daniel Schoene, Stephen
Lord and Kim Delbaere are with Neuroscience Research Australia,
University of New South Wales.
objective test equipment (e.g. force platforms or electronic
walkways) is not always available. In addition, such clinical
assessments usually have to be administered by a trained
health professional. Quick, easy to administer and simple
tests are needed which can be applied by the individual to
assess fall risk on a regular basis. Therefore, low-cost and
portable measuring instruments have been increasingly used
in laboratory research settings and hold great promise for
more regular task-specific assessments [6-8]. In addition,
Exergaming, which merges motion sensors and videogame
technology to promote physical activity in a new form, is
used. In an on-going research project “iStoppFalls” [9],
where this work is part of it, this method is applied to deliver
home-based balance and strength training to prevent falls in
older people.
We examined the feasibility of a low-cost and portable
3D-depth sensor (Microsoft Kinect) in combination with a
3D-accelerometer (Philips) to measure temporal and spatial
stepping parameters in an Exergame Choice Stepping
Reaction Time test. The test was conducted with 104
community-dwelling older people. With the long-term goal
to use this stepping test in an unsupervised home assessment
and to predict falls more accurate we analysed the
performance differences in fallers and non-fallers.
II. METHODS
A. Participants
A sample of 104 community-dwelling older adults (mean
age: 80.7 ± 7.0 years) was recruited from retirement villages
in Sydney, Australia. The sample was drawn from two
randomized controlled trials, 71 people took part in the
SureStep interactive step training trial
(ACTRN12613000671763) and 33 took part in the
iStoppFalls trial (ACTRN12614000096651). Participants in
the SureStep trial undertook the assessments at the 4-month
retest, while participants in the iStoppFalls trial underwent
the assessments at baseline. The inclusion criteria were
living in the community, aged 65 years or older and being
ambulant with or without the use of a walking aid. The
exclusion criteria were: medically unstable, suffering from
major cognitive impairment (Mini-Cog < 3),
neurodegenerative disease or color blindness. Written
informed consent was obtained from all participants prior to
data collection. The study was approved by the University of
New South Wales Human Studies Ethics Committee.
A medical history was recorded during a face-to-face
interview, including the presence of medical conditions and
self-reported history of falls in the past 12 months. A fall was
Choice Stepping Reaction Time test using Exergame technology
for fall risk assessment in older people
Andreas Ejupi, IEEE Member, Matthew Brodie, IEEE Member, Yves J Gschwind,
Daniel Schoene, Stephen Lord and Kim Delbaere
978-1-4244-7929-0/14/$26.00 ©2014 IEEE 6957