Gamifying the Eating Experience:
An Interactive Companion for Children’s
Nutrition Education and Behavior
Erin Lew, Jevrin Alviando, EunSook Kwon, and Jorge D. Camba
(&)
Gerald D. Hines College of Architecture and Design, University of Houston,
Houston, TX, USA
{eplew,jalviando,ekwon,jdorribo}@uh.edu
Abstract. We present an interactive companion for children’s nutrition edu-
cation that capitalizes on digital technology to promote mental and physical
stimulation by adding game-like elements to the eating experience. Our device
allows children to manage portion sizes easily and promotes the practice of
healthy eating habits by interacting with “Cibo,” a healthy kid metaphor that
encourages children to learn how different food groups benefit the body. Dif-
ferent parts of the device provide active feedback as the child eats his/her meal.
The combination of physical and digital interaction gamifies the eating experi-
ence and redefines “playing at the dinner table” into a positive event that
nourishes children physically, cognitively, and emotionally.
Keywords: Nutrition education and training Á Playful interfaces Á Educational
technology Á Child development
1 Introduction
For the past three decades, the prevalence of childhood obesity has significantly risen
worldwide (see Fig. 1)[1]. According to recent statistics, nearly one out of every three
children in the United States between the ages of two and nineteen is now overweight
or obese [1, 2]. Childhood obesity occurs when the child’s body mass index is equal to
or greater than the ninety-fifth percentile [2]. Obese and overweight children are at risk
of developing type-two diabetes, asthma, and heart disease later in life [3–5]. Being
obese as a child is also a major risk factor for being obese as an adult [6].
The main contributing factors for childhood obesity include the increased access to
processed foods, lack of physical activity, social and cultural factors, and an increase in
portion sizes [7]. Consequently, most intervention studies for child obesity prevention
involve strategies that focus on developing healthy eating habits and promoting active
classroom activities such as sports and physical play. Researchers agree that successful
interventions should involve home, school or kindergarten, and community participants
[8–10].
In recent years, the idea of giving children more independence starting at a younger
age is gaining popularity among many parents. In the Baby-Led Weaning approach
(BLW), for example, parents encourage their infants to feed themselves so they can
© Springer International Publishing AG 2017
P. Zaphiris and A. Ioannou (Eds.): LCT 2017, Part I, LNCS 10295, pp. 462–473, 2017.
DOI: 10.1007/978-3-319-58509-3_36