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Chapter 23
INTRODUCTION
It is often the case that there is usually a pre-
dominance of either informational content or
entertaining content in multimedia applications.
Nonetheless, information processing and, to a
lesser degree, information recall is still required
whether the intention of the multimedia applica-
tion is to reach out to the user on an informational,
entertainment or infotainment level. For example,
multimedia gaming applications, which are strictly
entertainment applications, the player is often
Gheorghita Ghinea
Brunel University, UK
Oluwakemi Ademoye
Brunel University, UK
Impact of Olfaction on
Information Recall:
Perspectives from an Empirical Study
ABSTRACT
Multimedia lies on an infotainment continuum, using multiple forms of information content to both inform
and entertain users. In other words, multimedia applications are usually intended to add to the knowledge
of the user, via its information content, as well as to keep the user entertained, i.e. interested or amused.
In previous work, the authors have presented details of studies carried out to study the infuence of using
olfactory media content to augment multimedia applications on user perception and particularly focus-
ing on users’ enjoyment of the multimedia experience. Thus, in this respect, the authors have studied the
infuence of the use of olfaction in multimedia applications on entertaining users. Consequently, in this
chapter, they focus their attention on the infuence of using olfaction to augment multimedia applications
with regards to the informational aspect of multimedia systems and applications.
DOI: 10.4018/978-1-4666-2521-1.ch023