Journal of Men’s Studies
2015, Vol. 23(3) 293–314
© 2015 SAGE Publications
Reprints and permissions:
sagepub.com/journalsPermissions.nav
DOI: 10.1177/1060826515601355
men.sagepub.com
Article
Epic Glory and Manhood
Acts in Fantasy Role-Playing:
Dagorhir as a Case Study
James S. Martin
1
, Christian A. Vaccaro
1
,
D. Alex Heckert
1
, and Robert Heasley
1
Abstract
Based on a yearlong observational study of participants in a “Live Action Role
Playing” group called “Dagorhir,” using the manhood acts perspective, we focus
on how masculinity is constructed among low-status, subordinate men who self-
define as “nerds.” We demonstrate that through fantasy role-playing, men are given
opportunities to increase their group status, while women are typically relegated
to subordinate positions. Increasing status in Dagorhir involved a type of self-
enhancement strategy that we termed “epic glory,” which positioned men as social
dominants. Epic glory was earned through training activities, at Dagorhir events, and
through simulating dramatic death scenes. Such actions served as a performance of
masculinity that was not possible for these men outside the role-playing experience.
Importantly, women were excluded from many of the opportunities to enact epic
glory, which helped reproduce inequalities both among males and between males and
females participating in the events.
Keywords
gender, masculinity, manhood acts, nerds, self-enhancement, glorified-self, live action
role-play, LARP, analog games, ludology
Introduction
Every Sunday, in a quad of a northeastern college, nearly 20 men, in their early to late
20s, battle as knights and warriors. The men equip themselves with various swords,
1
Indiana University of Pennsylvania, USA
Corresponding Author:
Christian A. Vaccaro, Department of Sociology, Indiana University of Pennsylvania, 441 North Walk, Rm.
102 McElhaney Hall, Indiana, PA 15705, USA.
Email: cvaccaro@iup.edu
601355MEN XX X 10.1177/1060826515601355Journal of Men’s StudiesMartin et al.
research-article 2015