Citation: Merlo, A.; Lavoratti, G.
Documenting Urban Morphology:
From 2D Representations to
Metaverse. Land 2024, 13, 136.
https://doi.org/10.3390/land13020136
Academic Editors: Dagmar Haase,
Marco Maretto and Nicola Marzot
Received: 1 November 2023
Revised: 9 January 2024
Accepted: 13 January 2024
Published: 25 January 2024
Copyright: © 2024 by the authors.
Licensee MDPI, Basel, Switzerland.
This article is an open access article
distributed under the terms and
conditions of the Creative Commons
Attribution (CC BY) license (https://
creativecommons.org/licenses/by/
4.0/).
land
Article
Documenting Urban Morphology: From 2D Representations
to Metaverse
Alessandro Merlo * and Gaia Lavoratti
Department of Architecture, University of Florence, 50121 Florence, Italy; gaia.lavoratti@unifi.it
* Correspondence: alessandro.merlo@unifi.it; Tel.: +39-335-5423014
Abstract: The documentation of urban morphology is linked to the complex operation of representing
the city, which over the centuries has been undertaken using different methodologies, instruments,
and purposes. The “IT revolution” has expanded the possibility of overlapping and relating multiple
pieces of information in connection to the urban organism on the same support and, on the other
hand, has opened up new scenarios linked to the use of urban digital twins to support the analysis
and urban planning. The 21st century has marked a momentous turning point compared to the
recent past: the advent of artificial intelligence has in fact allowed the introduction, alongside Urban
Information Systems, of ‘Predictive’ Systems, capable of formulating new scenarios on the basis of
the elements available and pictured on 3D models. At the same time, the technical and technological
acquisitions of the last century have contributed to evident experimentation on the metaverse, which,
although it still exists in a de-emphasised form, is currently a whole universe under construction and
expansion. Its rules are written with every passing day, in which the individual can recreate a reality
similar to, or absolutely antithetical to, the one they experience on a daily basis, populating virtual
cities that elude the established urban dynamics of physical structures.
Keywords: urban representation; urban analysis; 3D digital model; urban digital twin; information
communication technology; city information modelling; artificial intelligence; metaverse
“The act of representation is thinking and building simulacra, the simulacra of what
exists, has existed but no longer exists as it did at the beginning of its life, or at some other
stage, and that could be restored to its primary image. It is also a simulacrum of what
will, or will not, exist. The act of designing therefore also evokes what is invisible and
impossible. Representing is then a substitutive act. It creates a vicarious entity located in
a space where something that [...] cannot really be present at a certain point in space and
time. However, a design does not exhaust its role in the creation of these supplementary
images, these surrogates. [...] At the very moment of the creation of a deferred replica of an
object, a second reality is in fact defined, a parallel universe in which the simulacrum is as
real as the object to which it refers to” [1].
The act of depicting a city is a complex operation that involves the analytical documen-
tation of multiple and heterogeneous factors, their subsequent reading through cultural
filters and, finally, their critical representation through the adaptation of the reality to codi-
fied and shared graphic symbols. Over the centuries, as the terms of this operation have
changed with different purposes, so have the tools used for analysis and their figuration,
or the different modus operandi of those who have engaged in it.
The main goal of this paper is to underline that the information on a settlement is still
‘closely linked’ today, as it was in the past, to its (first analogue, then digital) representations
of the reality investigated. Furthermore, we aim to highlight the possibilities inherent in
the use of responsive and predictive 3D models in the management of a city through the
most advanced facility management software.
Land 2024, 13, 136. https://doi.org/10.3390/land13020136 https://www.mdpi.com/journal/land