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Chapter 9
DOI: 10.4018/978-1-5225-8179-6.ch009
ABSTRACT
Heated debates involving reforms in the educational system are becoming more and more frequent in
recent years, mostly due to the increasingly evident shortcomings in the educational system and its dif-
ficulties to evolve at the same pace as technological development. Since nowadays people spend much
of their time interacting directly or indirectly with technological devices, one can think of using this
involvement with educational purposes. Through this interaction people have easy and inexpensive ac-
cess to a vast amount of information. In this sense, one can think of methodologies to improve education
by focusing on the foundations of knowledge rather than the emphasis on the memorization of contents.
Therefore, the aim of this work is to propose and validate an interactive content authoring system as well
as a virtual classroom where lessons are taught by avatars in an attempt to make learning experience
richer and more motivating to students.
3D Virtual Learning
Environments:
An Avatar-Based Virtual Classes Platform
Tiago Cinto
University of Campinas, Brazil
Harlei Miguel de Arruda Leite
UFOP, Brazil
Sarah Negreiros Carvalho
Federal University of Ouro Preto, Brazil
Cecilia Sosa Arias Peixoto
UNISAL, Brazil
Dalton Soares Arantes
UNICAMP, Brazil