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Chapter 11
DOI: 10.4018/978-1-61350-080-4.ch011
INTRODUCTION
Many consider simulations as potentially powerful
educational tools (Aldrich, 2002; de Jong & van
Joolingen, 1998; Lee, 1999; Winer & Vázquez-
Abad, 1981) or reported successful use of simula-
tions in education (Cameron, 2003; Henderson,
Kleme & Eshet, 2000; Lieberth & Martin, 2005;
Windschitl & Andre, 1998). However, there have
been conflicting reports about the effectiveness of
simulations (Aldrich, 2002; de Jong & van Joolin-
gen, 1998; Lee, 1999; Winer & Vázquez-Abad,
Michael C. Johnson
Brigham Young University, USA
Charles R. Graham
Brigham Young University, USA
Su-Ling Hsueh
Brigham Young University, USA
The Impact of Instructional
Simulation Use on
Teaching and Learning:
A Case Study
ABSTRACT
As simulation usage becomes more prevalent in education, it is important to analyze how teaching and
learning is impacted by its use. We present here a case study of a specifc computer-based instructional
simulation, the Virtual Audiometer, and instructor and student perspectives regarding the simulation
use’s effects on teaching and learning. Specifcally, fndings are described within a model of fve areas
in which technology can effect education: visualization, authentic engagement, quality and quantity of
practice and feedback, interaction and collaboration, and refection. Although room for improvement was
identifed, data showed that in this specifc case, the computer-based instructional simulation improved
teaching and learning experiences in all fve areas. An understanding of how simulations impact teach-
ing and learning can help inform design of both the simulations produced for higher education and the
implementation of these simulations within a course.