MACROECONOMIC POLICY STRATEGIES IN A MONETARY UNION:
SIMULATIONS WITH A DYNAMIC-GAME MODEL
Dmitri Blueschke
Viktoria Blueschke-Nikolaeva
Reinhard Neck
University of Klagenfurt
Department of Economics
Universitätsstrasse 65-67, 9020 Klagenfurt, Austria
E-mail: reinhard.neck@aau.at
KEYWORDS
Dynamic game, numerical simulations, macroeconomic
model, monetary union, public debt, coalitions.
ABSTRACT
We analyze alternative strategies of monetary and fiscal
policies in a monetary union model using a small
macroeconomic model and by running numerical
simulations in the framework of a dynamic game. Several
coalitions are investigated between governments of the
member countries and the common central bank. We
show that only a coalition between all governments and
the central bank is efficient while a fiscal union or other
partial coalitions can be counterproductive.
INTRODUCTION
A series of crises shook the euro area (EA) over the last
few years: the Great Recession (the financial crisis 2008–
2010), the European sovereign debt crisis, the COVID-
19 crisis, and the Ukraine war (energy price) crisis. The
EA was particularly vulnerable during the sovereign debt
crisis in view of the heterogeneity of its economies;
moreover, the European Central Bank (ECB) is
responsible for monetary policy for all participating
countries despite the asymmetries between them. For
policy makers concerned with monetary and fiscal policy
for macroeconomic objectives such as economic growth,
employment, price stability, and the sustainability of
public finances, it is highly desirable to be given some
guidance as to how they should design their policies to
reach their objectives as well as possible.
In this paper, we examine the optimal design of fiscal and
monetary policy in a monetary union like the EA in the
presence of shocks similar to the series of crises over the
last few years using numerical simulations of dynamic
games between policy makers. Dynamic game theory is
an appropriate tool to analyze the dynamics within a
monetary union and enables us to consider the strategic
interactions of heterogeneous players. Analytical
solutions of dynamic games are available only in
extremely restrictive circumstances; hence numerical
solutions are called for. Following (Michalak et al. 2008),
(Blueschke and Neck 2011), (Anastasiou et al. 2019), and
(Blueschke and Neck 2018), among others, we study
interactions between monetary and fiscal players for a
macroeconomic model of a monetary union with three
fiscal players (representing blocks of countries) and a
common central bank to capture some specific
asymmetries between the EA countries. Of course, the
EA consists of more countries but considering
interactions between all of them would be rather
cumbersome without adding much to the question we
investigate here. A more restrictive assumption we have
to make is the requirement that coalitions between the
countries remain the same over the entire horizon of the
dynamic game. Our results in terms of the EA should
therefore be interpreted with care.
The structure of the paper is as follows: The next section
sketches the basic approach of dynamic game theory and
our solution algorithm OPTGAME. The following
section describes the model of the monetary union used
in the analysis as well as the objective functions of the
policy makers and specifies the numerical values of the
parameters. It also shows the exogenous shocks and their
calibration. The results of game experiments with five
scenarios are presented and interpreted in the next
section. In the next section, the sensitivity of the results
is examined with respect to the weights of the countries
in the monetary union. The last section concludes.
THE DYNAMIC GAME FRAMEWORK
Here we apply the dynamic game framework (see, e.g.,
(Basar and Olsder 1999), (Basar and Zaccour 2018)) in
order to analyze coalition strategies between the
countries in a monetary union facing different shocks.
The economies under consideration are described by a
dynamic system of nonlinear difference equations in
state-space form:
ݔ
௧
ൌ ሺ ݔ
௧ଵ
ǡ ݔ
௧
ǡ ݑ
௧
ଵ
ǡǥǡ ݑ
௧
ே
ǡ ݖ
௧
ሻǡ ݔ
ൌ ݔ
തതത. (1)
Here ݔ
௧
is an (ൈͳ) vector of state variables and ݑ
௧
is
an (
ൈ ͳ) vector of individual control variables of
player ( ൌ ͳǡ ǥ ǡ ) having
variables at their
disposal. ݖ
௧
is a vector of non-controlled exogenous
variables including exogenous shocks, ݐൌͳǡǥǡ.
The problem is formulated in the so-called dynamic
tracking game form where each player minimizes an
Communications of the ECMS, Volume 37, Issue 1,
Proceedings, ©ECMS Enrico Vicario, Romeo Bandinelli,
Virginia Fani, Michele Mastroianni (Editors) 2023
ISBN: 978-3-937436-80-7/978-3-937436-79-1 (CD) ISSN 2522-2414