IJSRD - International Journal for Scientific Research & Development| Vol. 3, Issue 06, 2015 | ISSN (online): 2321-0613 All rights reserved by www.ijsrd.com 845 Impact Analysis of Service Oriented Architecture Over Cloud Computing Mohd Haleem 1 Ijtaba Saleem Khan 2 Sheikh Fahad Ahmad 3 Omair Ahmad Khan 4 1,2,3,4 Assistant Professor 1,4 Department of Computer Science & Application 2,3 Department of Computer Science & Engineering 1,2,3,4 Integral University, Lucknow, India Abstract— Mobile cloud computing (MCC) which combines mobile computing and cloud computing is still at the early stage of development. There is a requirement to draw a detailed understanding of the technology in order to point out the direction of future research. This paper presents a review on the principles of mobile cloud computing and service oriented cloud computing architecture (SOCCA).A brief explanation from mobile computing to cloud computing is presented. It also discusses the eventual goal to make a uniform cloud computing architecture that will allow people to move from one cloud provider to another with ease. Key words: SOCCA, MCC, WiMax I. INTRODUCTION As technology advances and more and more people have their own personal computers, cloud computing has become more popular than ever. Products like Windows 8 using cloud computing and many companies like Amazon and Google making use of cloud computing. Also advances in the field of network based computing and applications on demand have led to an unstable growth of application models such as cloud computing, software as a service, community network, web store, and so on. In the age of the Internet, Cloud Computing has become a major research topic of the scientific and industrial communities. According to the top ten strategic technology trends for 2012 [1] provided by Gartner (a famous global analytical and consulting company), cloud computing has been on the top of the list. Smartphone’s are considered as the representative for the various mobile devices as they have been connected to the Internet with the rapidly growing of wireless network technology. Ubiquity and mobility are two major features in the next generation network which provides a range of personalized network services through numerous network terminals and modes of accessing. The core technology of cloud computing is centralizing computing, services, and specific applications as a utility just like gas or electricity is sold to users. Concepts such as service oriented cloud computing have sprung up and have set goals to achieve a uniform architecture that all cloud providers can use so that all people can interact with all cloud providers in a uniform manner. This paper will describe Service Oriented Cloud Computing Architecture (SOCCA) [2]. The basic model of mobile cloud computing, its background, key technology, current research status, and its further research perspectives as well. II. MOBILE COMPUTING Mobility has become a very popular word and rapidly increasing part in today’s computing area. An incredible growth has appeared in the development of mobile devices such as, Smartphone, PDA, GPS Navigation and laptops with a variety of mobile computing, networking and security technologies. In addition, with the development of wireless technology like WiMax, Ad Hoc Network and WIFI, users may be surfing the Internet much easier but not limited by the cables as before. Thus, those mobile devices have been accepted by more and more people as their first choice of working and entertainment in their daily lives. So, what is Mobile computing exactly? It is described as a form of human-computer interaction by which a computer is expected to be transported during normal usage [3]. Mobile computing is based on a collection of three major concepts: hardware, software and communication. The concepts of hardware can be considered as mobile devices, such as smartphone and laptop, or their mobile components. Software of mobile computing is the numerous mobile applications in the devices, such as the mobile browser, anti-virus software and games. The communication issue includes the infrastructure of mobile networks, protocols and data delivery in their use. They must be transparent to end users. A. Features: The features of mobile computing are as follows: 1) Mobility: mobile nodes in mobile computing network can establish connection with others, even fixed nodes in wired network through Mobile Support Station (MSS) during their moving. 2) Diversity of network conditions: normally the networks using by mobile nodes are not unique, such networks can be a wired network with high-bandwidth, or a wireless Wide Area Network (WWAN) with low- bandwidth, or even in status of disconnected. 3) Frequent disconnection and consistency: as the limitation of battery power, charge of wireless communication, network conditions and so on, mobile nodes will not always keep the connection, but disconnect and consistent with the wireless network passively or actively. 4) Dis-symmetrical network communication: servers and access points and other MSS enable a strong send/receive ability, while such ability in mobile nodes is quite weak comparatively. Thus, the communication bandwidth and overhead between downlink and uplink are discrepancy. 5) Low reliability: due to signals is susceptible to interference and snooping, a mobile computing network system has to be considered from terminals, networks, database platforms, as well as applications development to address the security issue. B. Challenges: Compared with the traditional wired network, mobile computing network may face various problems and