Abstract—The objective of current study is to investigate the differences of winning and losing teams in terms of goal scoring and passing sequences. Total of 31 matches from UEFA-EURO 2012 were analyzed and 5 matches were excluded from analysis due to matches end up drawn. There are two groups of variable used in the study which is; i. the goal scoring variable and: ii. passing sequences variable. Data were analyzed using Wilcoxon matched pair rank test with significant value set at p < 0.05. Current study found the timing of goal scored was significantly higher for winning team at 1 st half (Z=-3.416, p=.001) and 2 nd half (Z=-3.252, p=.001). The scoring frequency was also found to be increase as time progressed and the last 15 minutes of the game was the time interval the most goals scored. The indicators that were significantly differences between winning and losing team were the goal scored (Z=-4.578, p=.000), the head (Z=-2.500, p=.012), the right foot (Z=-3.788,p=.000), corner (Z=-.2.126,p=.033), open play (Z=-3.744,p=.000), inside the penalty box (Z=-4.174, p=.000) , attackers (Z=-2.976, p=.003) and also the midfielders (Z=-3.400, p=.001). Regarding the passing sequences, there are significance difference between both teams in short passing sequences (Z=-.4.141, p=.000). While for the long passing, there were no significance difference (Z=-.1.795, p=.073). The data gathered in present study can be used by the coaches to construct detailed training program based on their objectives. Keywords—Football, goals scored, passing, timing. I. INTRODUCTION EEDBACK is one of the most important factors in improving any sport skill performance. During the old days, feedbacks were given by coaches based on their subjective observations of the athlete’s performance. The subjective observations by the coaches may or may not be accurate but it is also unreliable. This was supported by [1] where they found out that percentages of coaches are correct in their post-game assessment was less than 45 percent during the 45 minutes of a soccer game. This is because the human memory system has the limitations whereby we cannot remember the whole event during the entire soccer game or competitions. Reference [2] stated the poor viewing environment during the competition event, mind sets and Muhamad, S. is a postgraduate student at UiTM and also a performance analyst for Sportstec South East Asia Malaysia, Kuala Lumpur, 57000, Malaysia (email: msafiq3927@yahoo.com). Norasrudin, S. is a Senior Lecturer at Faculty of Sport Science and Recreation, (phone: 603-55442941; fax: 603-5544-2941; email: noras878@salam.uitm.edu.my). Rahmat Adanan is a Lecturer at Faculty of Sport Science and Recreation (email: alangr3@gmail.com). prejudices of the coaches (what coaches want or expect to see) and the emotions during the competition (such as anger and stress) also affect the feedback collection by the coaches. If coaches fails to provide the information (knowledge) or giving the inaccurate feedback, the process of learning cannot take place. However, with technological advancement in computers and video viewing, the process of giving the feedbacks to the athletes can be enhanced during the training and also the competition. Performance analysis or match analysis is the method that often used by the coaches nowadays to obtain and share the feedbacks to their athletes during training and competition. Match analysis was can be defined as the objective of recording and examining the behavioral event that occur during competition [2]. The main objective of doing match analysis was to analyzing and identifying the team’s strength and weakness, which then can be improved. Reference [3] also stated that besides analyzing for own team’s performances the coaches also can analyzed the opponent’s strength and weakness data and used it as the way to encounter their opponent during competition. Besides, match analysis also allows for the improvement of the physical, which related to physiological-biological and also the technical and tactical enhancement [4]. The information (feedback) from match analysis can be obtained during and also after the competition itself. The information gathered from the sports competition then is used during a sport practice to prepare the athlete for the next competition [5]. The first kind of match analysis was done by using the hand or else known as the hand notation. The hand notation was the main and the only source of doing analysis at that time. However, there was no report stated that exactly when the hand notation was first start used [1]. Although the hand notation was cheap and accurate, but it sometimes takes longer time and more sophisticated to learn and process [6]. With the introduction to technology, we can see lots of coaches has been used the computerized notational analysis to analyze their team’s performance. The computerized notation system makes the coaches and sports analysts easier to understand, interpret the data and have large access to the data. Reference [1] and [7] stated the information derived from the computerized notation system can have several purposes such as immediate feedback, database development, indications of area requiring performance improvement, evaluation and also as a mechanism for selective searching Differences in Goal Scoring and Passing Sequences between Winning and Losing Team in UEFA-EURO Championship 2012 Muhamad S., Norasrudin S, and Rahmat A. F World Academy of Science, Engineering and Technology International Journal of Humanities and Social Sciences Vol:7, No:2, 2013 332 International Scholarly and Scientific Research & Innovation 7(2) 2013 scholar.waset.org/1307-6892/14862 International Science Index, Humanities and Social Sciences Vol:7, No:2, 2013 waset.org/Publication/14862