Journal of Nonformal Education p-ISSN 2442-532X | e-ISSN 2528-4541 Vol 9, No 1 (2023) 10-22 https://journal.unnes.ac.id/nju/index.php/jne 10 Development of Blended Learning Activities Based on 3CM (Cool-Critical-Creative-Meaningful) to Support Creativity and Good Character Students Wahyudi Wahyudi 1 *, Dani Kusuma 2 , Erlina Prihatnani 3 , Tri Nova Hasti Yunianta 4 , Nor Fadila Amin 5 1 Universitas Kristen Satya Wacana, Indonesia 5 Universitas Teknologi Malaysia *Email: yudhi@uksw.edu Submitted: 2022-04-03. Revised: 2022-09-08. Accepted: 2023-01-28 Abstract. Good character and creativity are two of the ten determining factors of a person's success. These two things are important to form in educational activities, especially in elementary schools. During the Covid-19 pandemic, this became a tough challenge to achieve. The new normal period is beginning, and a good and effective learning preparation is needed. The purpose of this study is to develop blended learning activities with the 3CM model to increase students' creativity and good character. Blended learning is one of the alternative learn- ing modes that can be done. It requires appropriate design and learning activities. Blended learning that gives students the opportunity to develop critical, creative, meaning-ful thinking skills in a fun and challenging way. One of them is a blended learning design based on 3CM (Cool-Critical-Creative-Meaningful). Learning activities with blended learning can be done with full online or a combination of face- to-face and online. This research is RnD re-search with ASSURE design in 6 stages of development activity. The results of the develop- ment of blended learning activities based on 3CM learning are carried out in 4 activities, namely 1) it's time to play and challenge (cool), 2) it's time to criticize (critical), 3) it's time to be creative, 4) it's time to reflect and take meaning (meaningful). The results of the assessment of blended learning activities aspects of ease of access to learning score 4.48 (excellent), aspects of content, media and teaching materials score 4.57 (excellent) from the assessment of 45 teachers. Student response to aspects of ease of access to learning score 4.72 (excellent), aspects of content, media and teaching materials score 4.72 (excellent). The results of this study are proven to increase students' creativity and good character. Key words: blended learning activities, 3cm learning, creativity, good character, new normal. How to Cite: Wahyudi, W., Kusuma, D., Prihatnani, E., Yunianta, T. N. H, & Amin, N. F. (2023). Development of Blended Learning Activities Based on 3CM (Cool-Critical-Creative-Meaningful) to Support Creativity and Good Character Students. Journal of Nonformal Education, 9(1), 10-22. DOI: http://dx.doi.org/10.15294/jne.v9i1.42095 INTRODUCTION One of the interesting things about the purpose of Indonesian education is to develop the potential of students to become creative human beings and have good character (Law No. 20 of 2003). Creativity is also one of the reasons for changing 2013 curriculum. Crea- tivity is one of the main components of 21st century education and contemporary curricula (Tindowen Bassig, & Cagurangan, 2017; Vale, & Barbosa, 2015; Navarrete, 2013; Sternberg, 2012; Mann, 2006; Stern- berg, 2006). Creativity fosters creativity in finding new insights, new perspectives, and new ways of seeing things. The students’ creativity becomes something important (Nuha, Waluya, & Junaedi, 2018; Kadir, Lucyana, & Satriawati, 2016; Leikin, 2013) and must be developed. The opportunity to develop creativity is greater than increasing one's learning intelligence (Dy- er, Gregersen, & Christensen, 2011; Djibu, 2019). Cre- ative students must be supported with good character, so that they become whole persons. In this case, indi- viduals who have good academic abilities and skills and a good personality. The problem of education due to the Covid-19 pandemic is that learning activities are carried out from home in the form of online learning. This is in accordance with the policy of the Ministry of Education and Culture of the Republic of Indonesia, namely Learning From Home (BDR) online (Circular Letter of the Minister of Education and Culture of the Republic of Indonesia number 3 of 2020 and Letter of the Secretary General of the Minister of Education and Culture number 35492/A.A5/HK/2020). Conditions are getting better, giving consideration to the government to take a policy that from January 2022, all education units in the PPKM level 1, 2 and 3 areas must implement limited PTM. The local govern- ment should not prohibit limited PTM for those who meet the criteria and should not add more severe crite- ria. This was conveyed by the Director General of PAUD, Primary Education and Secondary Education, Ministry of Education and Culture, Jumeri, S.TP., M.Si., at the 2022 Face-to-Face Learning Implementa- tion.