e-ISSN 2549-7472 Volume 2, Nomor 2, Desember 2018 EDUMATIC: Jurnal Pendidikan Informatika | 52 PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS VIDEO TUTORIAL INTERAKTIF PADA MATA PELAJARAN TEKNIK ANIMASI 2 DIMENSI Baiq Ade Irma Willi Yana 1 ,Yosi Nur Kholisho 2 , Ahmad Fathoni 3 1,2,3 Program Studi Pendidikan Informatika, Fakultas Matematika dan Ilmu Pengetahuan Alam, Universitas Hamzanwadi email: baiqade29@gmail.com 1 , yosink.peninfo@gmail.com 2 , ahmad.fathonis2ptk@gmail.com 3 Abstrak Penelitian ini bertujuan untuk: (1) mengembangkan media pembelajaran berbasis vidio tutorial interaktif pada mata pelajaran teknik animasi 2 dimensi dengan materi teknik animasi frame kelas XI Multimedia di SMK Negeri 1 Kopang (2) mengetahui kelayakan media pembelajaran berbasis video tutorial interaktif. Jenis penelitian ini adalah Research and Development (R&D) dengan prosedur pengembangan: potensi dan masalah, pengumpulan data, desain produk, validasi desain, revisi desain, ujicoba produk, revisi produk, ujicoba pemakaian. Model pengembangan perangkat lunak yang digunakan model air terjun. Kelayakan media pembelajaran dinilai oleh ahli media, ahli materi dan pengguna. Instrumen pengumpulan data yakni dokumentasi dan kuesioner.Analisis data hasil uji kelayakan menggunakan skala Likert. Hasil penelitian: (1) media pembelajaran berbasis vidio tutorial interaktif yang dikembangkan berupa software dikemas dalam bentuk file .exe dan CD interaktif. (2) Media pembelajaran berbasis video tutorial layak digunakan dalam proses pembelajaran, berdasarkan hasil validasi dari ahli media memperoleh persentase sebesar 86,69%, ahli materi sebesar 82,81%, dan uji coba produk sebesar 75,93% dan uji coba pemakaian memperoleh persentase sebesar 79,89%. Secara keseluruhan media pembelajaran berbasis video tutorial interaktif memperoleh persentase sebesar 76,66% dalam kategori kelayakan media “Sangat Layak”. Kata Kunci: Media Pembelajaran, Video Tutorial Interaktif Abstract This research aims to: (1) developing video-based learning media is an interactive tutorial on subjects of engineering animation 2 dimensions with frame animation technique material class XI Multimedia at SMK Negeri 1 Kopang (2) know the feasibility of media interactive video tutorial- based learning. This type of research is a Research and Development (R&D) and the development of procedures: potential and problems, data collection, product design, design validation, product test design, revision, revision products, free trial usage. The software development model used the waterfall model. The feasibility study is judged by media experts, media content and users. Data collection instruments namely documentation and questionnaires. Data analysis the results of the test the feasibility of using the Likert scale. Results of research: (1) media video-based learning, interactive tutorials that were developed in the form of software packaged in the form of an .exe file and interactive CD. (2) a Media-based learning video tutorials worth used in the learning process, based on the results of the validation of media experts earn a percentage of 86.69%, expert of 82.81%, material and product testing of 75.93% and trial usage earn a percentage of 79.89%. Overall the media-based learning, interactive video tutorial earn a percentage of 76.66% eligibility category in the media "very decent". Keywords: Learning media, Interactive Video tutorials.