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Communications Through Virtual Technology:
Identity Community and Technology in the Internet Age
Edited by G. Riva and F. Davide, IOS Press: Amsterdam, 2001 - © 2001, 2002, 2003
7 Virtual Reality in telemedicine
Giuseppe RIVA, Lucio GAMBERINI
Abstract. Virtual Reality (VR) can be considered as the leading edge of a
general evolution of present communication interfaces involving the television,
computer and telephone. Main characteristic of this evolution is the full
immersion of the human sensorimotor channels into a vivid and global
communication experience. Since telemedicine is principally focusing on
transmitting medical information, VR has the potential to enhance this
function. Particularly VR can be used in telemedicine as an advanced
communication interface, which enables a more intuitive mode of interacting
with information, and as a flexible environment that enhances the feeling of
physical presence during the interaction. In this chapter, the state of the art in
VR-based telemedicine applications is described. This technology is now used
in remote or augmented surgery, and surgical training, which are critically
dependent upon eye-hand coordination. Recently, however, different researchers
have tried to use virtual environments (VEs) in medical visualization and for
the assessment and rehabilitation in neuro-psychology. The chapter also
discusses technological, ergonomical and human factor issues and specific
guidelines are presented for expanding the use of VR in telemedicine.
Contents
7.1 Introduction ........................................................................... 102
7.2 The VR technology ................................................................ 103
7.2.1 Technical tools ....................................................................... 103
7.2.2 Low cost VR ......................................................................... 103
7.2.3 The Virtual Reality Modelling Language ................................ 104
7.2.4 Human factors........................................................................ 105
7.3 Telemedicine applications of VR ............................................ 107
7.3.1 Surgical procedures................................................................ 107
7.3.2 Medical visualization and consultation/diagnosis.................... 109
7.3.3 Neuro-psychological assessment and rehabilitation ................. 110
7.4 Pros and cons ......................................................................... 112
7.4.1 Added value ........................................................................... 112
7.4.2 Limitations ............................................................................. 112
7.5 Conclusions ........................................................................... 113
7.6 Acknowledgements ................................................................ 114
7.7 References ............................................................................. 114