Painting and Visualization Robert M. Kirby School of Computing and Scientific Computing and Imaging Institute University of Utah Daniel F. Keefe and David H. Laidlaw Visualization Research Laboratory Department of Computer Science Brown University October 10, 2003 1 Introduction Art, in particular painting, has had clear impacts on the style, techniques, and processes of scientific vi- sualization. Artists strive to create visual forms and ideas that are evocative and convey meaning or tell a story. Over time, painters and other artists have developed sophisticated techniques, as well as a finely tuned aesthetic sense, to help accomplish their goals. As visualization researchers, we can learn from this body of work to improve our own visual representations. We can study artistic examples to learn what art works and what does not, we can study the visual design process to learn how to design better visualization artifacts, and we can study the pedagogy for training new designers and artists so we can better train visualization experts and better evaluate visualizations. The synergy between art and scientific visualization, whether manifested in collaborative teams, new painting-inspired visualization techniques, or new visualization methodologies, holds great potential for the advancement of scientific visualization and discovery. Scientific visualization applications can be loosely divided into two categories: expository and ex- ploratory. In this chapter, we will focus on exploratory applications. Exploratory applications typically represent complicated scientific data as fully as possible so that a scientific user can interactively explore it. Per the scientific method, a scientist gathers data to test a hypothesis, but the binary answer to that test is usually just a beginning (see Fig. 1). From the data come ideas for the next hypothesis, insights about the sci- entific area of study, and predictive models upon which further scientific advances can be made. Exploration of increasingly complicated and inter-related data become a means to that end. One of the most complicated types data that scientists wish to explore and understand comes in the form of multivalued, multidimensional fields. There are a number of visualization application areas that work with this type of data, including fluid dynamics and medicine. These data are difficult to understand because so many variables, or values, are of interest to the scientists. The challenge comes in understanding the correlations and dependencies between all of the values. For example, 2D fluid flow simulations produce a 2D vector field that is sometimes time-varying. From this field, additional scalar, vector, and tensor fields are often derived, each relating to the others and providing a different view of the whole. Displaying such multivalued data all together is difficult, even in 2D. It requires showing six to ten different values within a single image. For 3D fluid flow, the data exist within a volume. Representing a 3D vector field alone is a challenge; representing such a vector field together with derived scalar, vector, and tensor fields is an extremely difficult problem in visual representation. We will begin with a narrative of some of our work in the area of representing multivalued data, illus- trating more specifically some of the ways in which art can be brought to bear on scientific visualization. We will then give a broader survey of scientific visualization work that has been influenced by art, followed 1