Chapter 16: Representations of Race and Gender within the Gamespace of the MMO EverQuest By Keith Massie University of Utah Research initially presented at the 2007 meeting of the Association of Internet Researchers in Vancouver, British Columbia on the panel entitled: Game studies: Technology/Code/Culture. Forthcoming, in Crawford, G., Gosling, V., and Light, B. (Eds.), Online Gaming—Production, Play, & Sociality [working title]. New York: Routledge.