Fairness emergence from zero-intelligence agents
Wen-Qi Duan
1,2
and H. Eugene Stanley
2
1
School of Business Administration, Zhejiang Normal University, Jinhua 321004, People’s Republic of China
2
Center for Polymer Studies and Department of Physics, Boston University, Boston, Massachusetts 02215, USA
Received 10 September 2009; revised manuscript received 11 November 2009; published 11 February 2010
Fairness plays a key role in explaining the emergence and maintenance of cooperation. Opponent-oriented
social utility models were often proposed to explain the origins of fairness preferences in which agents take
into account not only their own outcomes but are also concerned with the outcomes of their opponents. Here,
we propose a payoff-oriented mechanism in which agents update their beliefs only based on the payoff signals
of the previous ultimatum game, regardless of the behaviors and outcomes of the opponents themselves.
Employing adaptive ultimatum game, we show that 1 fairness behaviors can emerge out even under such
minimalist assumptions, provided that agents are capable of responding to their payoff signals, 2 the average
game payoff per agent per round decreases with the increasing discrepancy rate between the average giving
rate and the average asking rate, and 3 the belief update process will lead to 50%-50% fair split provided that
there is no mutation in the evolutionary dynamics.
DOI: 10.1103/PhysRevE.81.026104 PACS numbers: 89.65.Ef, 87.23.Ge, 02.50.Le, 87.10.Rt
Understanding the evolution of cooperative behavior is
one of the greatest challenges in the modern biological and
social sciences. Fairness plays a key role in explaining the
emergence and maintenance of cooperation in evolving
populations. In order to punish unfair behaviors, humans are
even willing to forego material payoffs 1. Such fairness and
other-regarding preferences have been widely studied by us-
ing the ultimatum game 2. In the standard version of the
ultimatum game, two players are given the opportunity to
split a sum of money. They are assigned the role of either
proposer or responder. The proposer makes an offer on how
to divide this money and the responder can then accept or
reject the proposer’s offer. If it is accepted, the money is split
as proposed, whereas if it is rejected, then neither player
receives anything. The canonical economic model of pure
self-interest predicts that the proposer will offer the smallest
share possible and that the responder will accept any positive
offer because the alternative is a zero payoff. However, ulti-
matum game literature indicates that, irrespective of the
monetary sum, proposers typically make offers of 40% to
50% and responders routinely reject offers under 20% 3.
Furthermore, this kind of inequity aversion may not be
uniquely human quality. Once being put under conditions
similar to those of humans, animals would also behave like
humans, if they are able to grasp the fundamental aspects of
these conditions. For example, brown capuchin monkey re-
sponded negatively to unequal reward distribution in ex-
changes with a human experimenter 4. There is a volumi-
nous literature discussing the cultural, social, and genetically
evolutionary origins of the observed fairness preferences, in
which all players are capable of comparing their own efforts
and payoffs with those of others 5–7. However, remember-
ing opponents’ payoffs or reasoning out a better strategy is a
difficult task for most nonhumans with extremely low intel-
ligence. Therefore, we need to reduce the complexity of the
rules, which an individual, animal, or human, must be able to
grasp in order to show fairness behavior in the ultimatum
game. This paper develops an adaptive ultimatum game
model in which agents are only required to react adaptively
to their own payoff signals of the previous ultimatum game.
Unlike those opponent-oriented models, agents are not re-
quired to have remembering or reasoning capability. Based
on computer simulations, the results show that fairness be-
haviors can always emerge from zero intelligence agents.
The ultimatum game will even reach at 50%-50% fair split if
there is no mutation in the evolutionary dynamics.
To show how our payoff-oriented model can lead to the
emergence of fairness behaviors, we introduced the adaptive
ultimatum game and studied it from the perspective of evo-
lutionary game theory. Different from the published litera-
ture, we shift our focus on fairness behavior rather than on
fairness sense. The opponent-oriented concept of fairness
sense is related to player’s subjective understanding of the
equity of the situation. Such subjective approaches might
work in studying humans, but are impossible in studying
nonhumans. Fairness behavior method relies on the informa-
tion provided by players’ behavioral reactions to inequitable
situations. It is a more general concept and can be applied to
study both humans and nonhumans 8. Similar to the adap-
tive dynamics framework to describe evolutionary ultimatum
game in Refs. 9,10, fairness behaviors can be characterized
by agents’ willingness to give to and anticipation to receive
from their opponents. For a given monetary sum, the agent
acting as proposer will offer its own giving rate p of the total
money and the agent acting as responder will reject any offer
smaller than its own asking rate q of the total money. With-
out loss generality, we set the total money to 1. The values of
p and q, called as a player’s strategy in Ref. 9, can repre-
sent agents’ internal beliefs about how to respond to external
payoff signals. Evidently, we can observe more fairness be-
haviors when p and q are more close to 0.5. In our adaptive
ultimatum game, we assume agents with little intelligence so
that we can uncover the evolutionary mechanism of fairness
from the view of population dynamics of zero intelligence
agents 11. In the evolutionary process of our adaptive ulti-
matum game, each agent makes offer or responds to other
agent’s offer only based on its internal belief value p or q.
Agents do not purposefully make any strategic offers that are
less likely to be refused. They also do not intentionally pun-
ish their opponents. For each ultimatum game, if the re-
PHYSICAL REVIEW E 81, 026104 2010
1539-3755/2010/812/0261046 ©2010 The American Physical Society 026104-1