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ciation for Computer-Aided Architectural Design Research in Asia (CAADRIA), Hong Kong
COMPARISONS IN REPRESENTATIONAL MEDIA USE
IN DESIGN STUDIOS BETWEEN HONG KONG AND
AUSTRALIA
JEREMY J. HAM
1
and MARC AUREL SCHNABEL
2
1
Deakin University, Geelong, Australia
jjham@deakin.edu.au
2
Chinese University of Hong Kong, Hong Kong
marcaurel@cuhk.edu.hk
Abstract. Representational media – analogue, physical, digital, or vir-
tual – are employed by students in the conception, development and
presentation. In 2013 a survey at two architectural schools was con-
ducted to study the current representational media use in design studi-
os. The survey examined the role digital and physical media play in
students’ design work and how students use the various media to gen-
erate and communicate their designs. This study presents its im-
portance through the shift in architectural education whereby digital
tools are not taught per se any longer, however expected to be mas-
tered throughout the course. Yet students’ learning experiences are
strongly dependant on the successful acquisition of skills and its trans-
fer to deep learning. Especially architectural design studios build upon
the premises that re-representation leads to a better acquisition of
knowledge. Architectural educators may use the study to revisit their
studio and reposition the role of media as well as align learning out-
comes, deliverables and communication tools with the actual working-
and learning-styles of students.
Keywords. Representational media; design studio; pedagogy.
1. Representational Media in the Design Studio
The means through which architecture students work through design studio
problems and communicate their outcomes is through design descriptions or
‘representations’. These act as surrogates for real architecture and enable
students to test solutions to design problems without necessitating actual
physical construction. Representations of design concepts are recorded
through media using tools within certain procedures (Dave 2000). Represen-
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