Development of the TUP Model - Evaluating Educational Software
Roman Bednarik, Petri Gerdt, Ramin Miraftabi, Markku Tukiainen
Department of Computer Science
University of Joensuu, Finland
{roman.bednarik, petri.gerdt, ramin.miraftabi, markku.tukiainen}@cs.joensuu.fi
Abstract
Usability evaluation is a crucial step in the iterative
software development life-cycle, leading into
successful usage of systems. However, most of the
usability evaluation methods and tools do not consider
all aspects of educational environments. These lacks
materialize as unusable results that lead to failures in
educational software. Often these results are not
comparable and credible, or easily accessible to
educators selecting the proper systems for use in their
settings. The Technology, Usability, Pedagogy (TUP)
evaluation model equally concentrates on the
technological, usability, and instructional aspects of
educational environments, leading to complete
evaluations. In this paper we present the TUP model
with the use scenario included and our current WWW
prototype of evaluation system based upon it.
1. Introduction
Undoubtedly, computing and the use of technology
currently play key roles in supporting educational
processes. Due to the increasing availability and
diversity of educational environments, educators face
the difficult task of finding and selecting the proper
environment for their own courses and classes. The
tasks of evaluating educational environments as well as
finding and comparing the evaluations are difficult for
teachers. We assert that the problem is rooted in the
lack of a coherent approach to the evaluation of
educational environments. We use ''educational
environment'' to mean any software or electronic
material that is used in an educational setting.
The role of usability issues in educational software
is to contribute towards the achievement of educational
goals. Therefore, usability evaluation is not only a
crucial step during the software development life-
cycle, but it is also important for assessing the quality
of released systems. Although a vast number of
evaluation methods have been developed in the past,
only a few of them can be applied to educational
environments. This is caused by the fact that
educational settings introduce a complex set of
elements, processes, and relations between them. A
method which allows for comprehensive analysis and
evaluation of all the involved factors has yet to be
developed.
In this paper, we first present our proposal for an
evaluation method for educational environments. We
then proceed to describe the design of our web-based
prototype evaluation system which uses the TUP
model. After outlining some initial experiences with
the prototype we end our paper with discussion about
the future of the TUP.
2. The TUP model
The TUP model is an acronym derived from the
words technology, usability, and pedagogy [5], an
evaluation scheme which equally concentrates on three
aspects of educational environments: The technological
aspects focus on issues such as the dependencies and
interactions between the environment and surrounding
software and hardware equipment, issues concerning
security and privacy, material sharing and reuse. The
usability aspects in educational environments concern
into some extent the traditional usability issues as
known from [6] and [7], or motor and perceptual
factors [4]. The pedagogical aspects refer to the need
for assessing the instructional qualities of educational
environments. Thus, the issues such as the context of
learning, the roles of participants, the motivation or
progress tracking and assessment are concerned.
The use scenario is an integral part of the TUP
evaluation scheme. In addition to providing
information related to technology, usability, and
pedagogy, the evaluator-reviewer also submits the
context in which the environment has been used. We
argue that the integration of the context of use into the
evaluation scheme satisfies the needs of the
professional teachers when searching for appropriate
software for their classes. The teachers know the
settings of the courses they plan and can query the
system in order to obtain the reviews of the materials
or software whose use scenarios match their
preference.
Fig. 1 illustrates how the three aspects and the use
scenario are interrelated in the TUP. Both usability and
pedagogy build upon the foundation of the
technological aspects. The use scenario intersects all of
the other categories: the context determines whether a
certain feature is applicable.
Proceedings of the IEEE International Conference on Advanced Learning Technologies (ICALT’04)
0-7695-2181-9/04 $20.00 © 2004 IEEE
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