JMP 12 (2) pp. 139–156 © Intellect Ltd 2011
Journal of Media Practice
Volume 12 Number 2
© Intellect Ltd 2011. Article. English language. doi: 10.1386/jmpr.12.2.139_1
SARAH ATKINSON
University of Brighton
Stereoscopic-3D
storytelling – Rethinking
the conventions, grammar
and aesthetics of a new
medium
KEYWORDS
stereoscopic 3D
film-making
stereoscopic 3D
cinema
stereoscopic 3D
storytelling
stereography
Holographic 3D
depth cues
depth scores
ABSTRACT
The film and broadcasting industry is currently at a very exciting and key defining
moment in its evolution: the much heralded third age of Stereoscopic 3D (S3D). This
current resurgence sees a proliferation of S3D film cinema releases, new S3D television
channels, live S3D coverage of sporting events and S3D viewing technologies becom-
ing a viable and affordable option for the home viewing experience. This provides a
timely context in which to re-examine and re-evaluate Stereoscopic 3D in an aca-
demic context. Film and cinema studies have evolved significantly in the past century
in their responses to the two-dimensional film-making medium; its production tech-
niques, storytelling capabilities and audio-visual narrative devices. We are now at
the precipice of a pivotal moment in film-making and cinema history, which calls for
new ways of thinking about and articulating this new form of visual storytelling. This
article maps the development of S3D fictional film-making, its technologies, its phys-
iological effects, the discourses that have surrounded it and the division of industrial
opinion that currently concern its future. Interwoven with commentary and reflection
from industry practitioners, the article also investigates some contemporary examples
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