©2014 ISAST doi:10.1162/LMJ_a_00203 LEONARDO MUSIC JOURNAL, Vol. 24, pp. 53–56, 2014 53
interfaces, he is transferred from
a state of passive consumption to
one of active revelation and poten-
tial participation as the technology
exposes its inner workings in ma-
terial form. Glitch artists, through
appropriation and activation of
these errors and the purposeful
misuse of devices, exploit inherent
miscalculations of technology and
expose not only the unexpected
aesthetic materiality of digital mal-
function, but also the social and
political implications of modern
digital technology.
In the context of supposed digital immateriality and the
proliferation of screen-based consumption, the materiality of
obsolete analog devices acquires a renewed power and po-
tency, comparable to the digital glitch, that is capable of be-
ing aesthetically reappropriated to challenge technological,
aesthetic, social and economic assumptions of the present. As
new media and sound artists, we investigate the cathode ray
tube not as a dead object of the past, but rather as a culturally
valuable, emblematic product of our current material culture
of obsolescence: a device that is capable of being revived and
hybridized with advanced digital tools to generate genuinely
new aesthetic experiences of latent musicality (Fig. 1), while
simultaneously revealing repressed realities and rich potentials
within contemporary technology that are often lost in the fe-
tishization of the “new” within media studies and production.
ABSTRACT
T his paper investigates the
aesthetic potentials of analog
and digital hybridized systems
to generate genuinely new sonic
and visual experiences. The
authors discuss their use of the
cathode ray tube as a techno-
logical and cultural platform for
real-time performance in the
context of digital screen culture
and the digital glitch.
James Connolly (artist, educator), 3425 W Fullerton Avenue, Chicago, IL 60647, U.S.A.
Email: <jconno@saic.edu>.
Kyle Evans (artist, educator), 2609 Bolton Street, Austin, TX 78748, U.S.A. Email:
<kyleevans1123@gmail.com>.
Supplemental materials such as video files related to this article are available at
<vimeo.com/86286587> and <https://www.youtube.com/watch?v=oJ0WjXUvVzw>.
Cracking Ray Tubes: Reanimating
Analog Video in a Digital Context
James Connolly
and Kyle Evans
In the age of the digital copy and ultra portable,
well-designed technological devices capable of capturing,
receiving, generating and disseminating high-quality audio
and video content at the click of a button, the cathode ray
tube (CRT) exists as an obsolete, inefficient and utterly ar-
chaic piece of hardware. Having been out of production as
consumer devices in the American market for years, and no
longer accepted as donations at most thrift stores, the CRT
monitor exists as a symbol of our rapid consumption/disposal-
based society, an icon of technological obsolescence that can
be found abandoned in warehouses, basements, alleyways,
landfills and—occasionally—recycling centers.
Liberated from the bulky hardware of the CRT, the screen
has come to permeate our daily lives in the form of smart-
phones, tablets, laptops, liquid crystal display (LCD) monitors,
flat screen televisions—the list could go on—that offer clean
and efficient platforms for consumption and production, la-
bor and leisure, access to networked information and com-
munication platforms for both uploading and downloading.
Whether we are watching a television show, editing a video,
navigating a road trip or posting a photo, our lives are medi-
ated by networked screen culture. As efficiently and beautifully
designed objects, these screens exist as hard/software systems
within interfaces embedded with latent commercial and po-
litical structures enforcing functionality, immediacy, automa-
tion and cleanliness. With emphasis on the perpetually new,
the tech industry has fabricated a sociocultural dependency
on obtaining the most recent technological “innovation.” Al-
though these devices suggest or even promise the availability
for new creative potential—e.g. smartphone applications for
consumer audio and video creation—every new generation
often introduces reformatted or even increased restrictions
through imposed interface functionality and, as Garnet Hertz
and Jussi Parikka describe, “black-boxing” [1] of internal cir-
cuitry/source code by preventing user serviceability or altera-
tion, ensuring that users are unable to fully comprehend a
device’s functionality.
Within these devices of seemingly flawless functionality, er-
rors, blips, distortions and glitches—moments in which the
seemingly invisible interface fractures to reveal a latent code
or pixel-based materiality—become particularly powerful.
When a user witnesses a glitch within seemingly flawless user
Fig. 1. Cracked Ray Tube performance, 2011. (Photo © Andy Rivera)