Analysis and Grasp Strategy Modeling for Underactuated
Multi-fingered Robot Hand
Shuangji Yao Qiang Zhan
School of Automation Science and Electrical Engineering Robotics Institute
Beihang University Beihang University
Beijing P.R.China Beijing P.R.China
buaayaoshuangji@163.com qzhan@buaa.edu.cn
Marco Ceccarelli and Giuseppe Carbone Zhen Lu
Laboratory of Robotics and Mechatronics School of Automation Science and Electrical Engineering
University of Cassino Beihang University
Cassino (Fr), Italy Beijing P.R.China
ceccarelli@unicas.it zhenluh@buaa.edu.cn
Abstract - A survey for grasping synthesis method with
dexterous robot hand is presented in this paper. The difference of
grasping characters is introduced between dexterous hand and
underactuated hand. Especially the feature of self-adaptive
enveloping grasp by underactuated finger mechanism is outlined
as having good performance in grasping unknown objects. In
order to generate valid grasps for unknown target objects and
apply in real-time control system for underactuated robot hand,
a grasping strategy for universal grasp tasks is proposed as based
on human knowledge analysis. It is composed by off-line neural
networks training section and on-line compute section. Firstly,
daily grasped objects are used to build a sample space from
human experience. Then, the discrete sample space is computed
by a fuzzy clustering method. Finally, the data are used to
generate grasp decision scheme by rough set mixed artificial
neural networks. The choices of grasp configurations for the
underactuated robot hand are simulated for with the aim to show
the practical feasibility of the proposed modeling method.
Index Terms - Underactuated robot hand; grasping strategy
modeling; rough set mixed neural network
I. INTRODUCTION
Multi-fingered robotic dexterous hands have been
proposed since 70s of last century, and the design, analysis,
and control of such hands have become an active area of
research. Many studies focus on the issues of strategy and
planning for target objects grasp. It refers to some aspects such
as grasping mode choice, grasping position planning for
fingers and palm, contacting point selecting, kinematic and
torque computation for each joint, operation and stability.
Research works are undergoing from different views in order
to analyze grasp planning and establish grasp strategy models.
Geometry method is an initial solution to build grasp
strategy model which is based on the theory of form-closure
and force-closure. Nguyen presented a simple algorithm in [1]
for directly constructing force-closure grasps. An efficient
algorithm for synthesizing grasp is reported in [2] for bounded
polyhedral/polygonal objects. An algorithm for computing all
locations of frictionless grasping points is proposed in [3]. An
improved approach is reported in [4] by using a ray-shooting
algorithm to test force-closure for 3D frictional grasps.
Optimum functions can also be used to analyze grasp
synthesis for multi-fingered robot hand. A task-oriented
quality measure is proposed in [5] for evaluating grasp by
computing the minimum singular value for a grasping matrix.
Stable grasp and form-closure optimum problem are
formulated and solved in [6]. General optimality criteria
considering the total finger force and the maximum finger
force are introduced and discussed in [7]. A general algorithm
composed by two computing phases is presented in [8] for
optimum dynamic force distribution in multi-fingered
grasping. However, it is complex to provide a formulation and
a quantification of an evaluation function in a multi-contact
grasp system. In addition, the optimality iterative process also
needs computation efforts to converge, thus it is difficult to
apply in a real time control system.
II. GRASP STRATEGY BASED ON HUMAN EXPERIENCE
A human hand can grasp one object with different types
of configurations. This would lead to different grasping
stability and dexterity. The rule of grasp configuration choice
for a human is based on daily experience or intelligence
consideration before grasp action. Simplifications and
assumptions are proposed in [9], which are applied in
manufacturing environment for grasp tasks of robotic hands. A
knowledge-based approach of robotic hand is described in
[10] for grasping unknown objects. A grasp synthesis
algorithm is introduced in [11], in which an expert system can
generalize application instances by many prepared grasp
prototypes. The relationship among grasp task, object
geometry, and grasp choice are analysed and reported in [12].
Nevertheless, a grasping strategy model can be used to
establish the relationship between target objects and grasp
configuration choice. The grasp synthesis as based on human
experience can be developed when a target object’s
characteristics are known in terms of shape, size, weight, and
grasp task. This will make possible to apply in a real-time
control system with three necessary characters:
2817 978-1-4244-2693-5/09/$25.00 ©2009 IEEE
Proceedings of the 2009 IEEE
International Conference on Mechatronics and Automation
August 9 - 12, Changchun, China