Evaluation of Four Wearable Computer Pointing Devices for Drag and Drop
Tasks when Stationary and Walking
Joanne E. Zucco
†
, Bruce H. Thomas
†
, and Karen Grimmer
‡
†
Wearable Computer Laboratory
School of Computer and Information Science
University of South Australia
Mawson Lakes, SA, 5095, Australia
{jo.zucco, bruce.thomas}@unisa.edu.au
‡
Centre of Allied Health
School of Health Sciences
University of South Australia
Adelaide, SA, 5000, Australia
karen.grimmer@unisa.edu.au
Abstract
This paper presents the results of two experiments
comparing four commercially available pointing devices
performing drag and drop tasks for use with wearable
computers. The pointing devices evaluated consist of a
Trackball, Touchpad, Gyroscopic mouse and Twiddler2
mouse. The studies involved 24 participants performing
drag and drop tasks with the pointing devices while
wearing a wearable computer on their back and using a
head-mounted display. The first experiment required
participants to perform drag and drop tasks when
stationary, while the second experiment required
participants to perform drag and drop tasks while
walking. The error rate and time to complete the drag
and drop of the targets was measured and participants
were required to complete an exit questionnaire. The
results are presented in this paper.
Keywords: Wearable computer, Pointing device, Drag
and Drop tasks, Evaluation.
1. Introduction
A wearable computer is a physical form of a portable
computer. Instead of the computer being handheld, it is
attached to the user by a backpack, belt, or in the user’s
clothing. The application areas for this form of computer
range from navigation and way finding [1], touring of
archaeological sites [2], entertainment and gaming [3]
and assisting soldiers [4]. Pointing devices are critical
to the usability of wearable computers. Traditional
workstation pointing devices such as a mouse, joystick
and keyboard are not practical for users standing and
moving in an indoor/outdoor environment, as these
devices require a level, flat surface to operate. A new
form of pointing device is therefore required. Pointing
devices better suited for use with wearable computers
are emerging from research laboratories and as
commercial products. To date, there have been a
limited number of empirical studies investigating the
usability of pointing devices for wearable computers.
We previously presented a usability study which
compares three commercially available pointing devices
performing cursor movement and selection tasks for use
with wearable computers [13] while stationary.
Although interaction models for wearable computers
may differ from those used in desktop computers, we
believe that it is important to explore all possible
pointing interaction models in a wearable context. The
two studies presented in this paper extend our selection
study by evaluating the pointing devices when
performing an increasingly complex task.
The usability studies presented in this paper
compare four commercially available pointing devices
(a trackball, touchpad, gyroscopic mouse and
Twiddler2 mouse), performing drag and drop tasks for
use with wearable computers. In the first usability
study, participants carried out multiple operations of a
drag and drop task while stationary. For the second
usability study, participants performed the same drag
and drop tasks while walking.
We are interested in determining whether certain
devices are better suited to certain tasks or whether
there is an optimal pointing device in terms of operator
performance over a suite of tasks. In doing so, we aim
to be able to produce findings that will guide users and
designers in selecting an input device that is
appropriate for their task(s).
1.1. Motivation
The aim of both the stationary and walking
experiments was to determine whether there was any
measurable difference to a user operating a wearable
computer using the different pointing devices. The
studies objectives were as follows:
1. To determine whether there was a measurable
difference in speed when performing drag and drop
tasks with the four different pointing devices.
2. To determine whether there was a measurable
difference in accuracy when performing drag and
drop tasks with the four different pointing devices.
1-4244-0598-X /06/$20.00 ©2006 IEEE.