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THE QUIET WALK:
SONIC MEMORIES AND MOBILE CARTOGRAPHY
Alessandro Altavilla Atau Tanaka
Culture Lab
Newcastle University
Newcastle Upon Tyne
NE1 7RU United Kingdom
a.altavilla@gmail.com
Goldsmiths Digital Studios
University of London
New Cross, London
SE14 6NW United Kingdom
a.tanaka@gold.ac.uk
ABSTRACT
This paper presents The Quiet Walk, an interactive mo-
bile artwork for sonic explorations of urban space. The
goal of TQW is to find the “quietest place”. An interface
on the mobile device directs the user to avoid noisy areas
of the city, giving directions to find quiet zones. Data
collected by the system generates a geo-acoustic map of
the city that facilitates the personal recollection of sonic
memories. The system is comprised of 3 components: a
smartphone running a custom application based on libpd
and openFrameworks, a web server collecting the GPS
and acoustical data, and computer in an exhibition space
displaying a visualisation of the sound map. This open-
ended platform opens up possibilities of mobile digital
signal processing, not only for sound art related artworks
but also as a platform for data-soundscape compositions
and mobile, digital explorations in acoustic ecology stud-
ies.
1. INTRODUCTION
In the Handbook for Acoustic Ecology, Barry Truax de-
fines acoustic ecology as “the study of the effects of the
acoustic environment, or soundscape, on the physical
responses or behavioural characteristics of those living
within it”[1]. One of the key concepts in this field is the
“soundscape”, the sonic image of a particular environ-
ment (natural, artificial, or mixed). Soundscape is a term
that has been defined several times in the history of sound
and social science. According to Paul Rodaway, it is,
the sonic environment which surrounds the sentient. The
hearer, or listener, is at the centre of the soundscape. It is
a context, it surrounds and it generally consists of many
sounds coming from different directions and of differing
characteristics… Soundscapes surround and unfold in
complex symphonies or cacophonies of sound. [2]
For R. Murray Schafer, a soundscape is made up of three
main elements, which are the keynote sounds, sound sig-
nals and soundmarks [3]. This terminology aids us in
establishing a lexicon to describe a sonic image related
not only to a place but also to every aspect of sound in
everyday life. According to Schafer, keynote sounds are
those that are part of an acoustic image and are always or
very often present in a scene. They can be consciously or
unconsciously heard but their presence defines the gen-
eral tonality of the sonic image. Sound signals are sonic
events that disrupt the normal soundscape and which take
on immediate meaning, for example alarms or people
screaming. In general they are sounds that solicit the at-
tention of the listener. Finally soundmarks are sounds that
belong exclusively to a specific place.
This vocabulary reveals an attempt to define an auditory
world independent of musical traditions, and is the basis
of activities like making sound maps or creating sound-
scape compositions.
Augoyard and Torgue criticise Schafer’s concept of
soundscape to be a “miraculous, qualitative and hedonis-
tic concept”[4]. Their focus instead is on the effect that
sound causes to other agents of the reality, not blurring a
static image but a dynamic complexity of actions, causes
and effects. Brandon Labelle describes Augoyard and
Torgue’s notion of ‘sonic effect” as a
paradigm of a multi-sensorial, multi-disciplinary, multi-
dimensional and relational concept for describing the
production, transmission and reception, on a physical,
cultural and informational mean, of the sound [5].
For Labelle, sound is a multiple entity, due of the multi-
plicity of its relational affordances. Sound is a trajectory,
a vehicle of information, a network and a model for inter-
action of bodies in their private and public spheres.
This perspective reinforces the consideration of sound as
a relational medium, analysing its effect on urbanity. Ac-
cording to LaBelle,
the city, as a particular sonic geography, highlights
sound's inherent dynamic to "disintegrate and reconfig-
ure", bringing forward its spatial and temporal particu-
larities.[5]
1.1 Soundmaps
One key activity in the field of acoustic ecology is
soundmapping. Soundmaps are visualisations of sonic
activities related to geographical place. According to
Schafer’s definition of soundscape, the more soundmarks
Copyright: © 2012 Alessandro Altavilla et al. This is an open-access
article distributed under the terms of the Creative Commons Attribution
License 3.0 Unported, which permits unrestricted use, distribution, and
reproduction in any medium, provided the original author and source are
credited.
SMC2012-157