Int J Interact Des Manuf (2008) 2:9–16
DOI 10.1007/s12008-007-0031-3
ORIGINAL PAPER
Preserving car stylists’ design intent through an ontology
Vincent Cheutet · Jean-Claude Léon ·
Chiara Eva Catalano · Franca Giannini ·
Marina Monti · Bianca Falcidieno
Received: 14 September 2006 / Revised: 10 October 2006 / Accepted: 15 October 2006 / Published online: 28 November 2007
© Springer-Verlag France 2007
Abstract This paper presents a first step in the elabora-
tion of a knowledge-based modelling environment support-
ing the conceptual design phase of an industrial product;
more precisely, car styling is the considered application field.
To capture and structure the semantics embedded in the first
sketches representing the product, an ontology has been cre-
ated and will be the interface between the modeller and the
stylist to generate and manipulate the curves forming the
basic framework of the product shape at the early design
phase. The ontology has been conceived in two layers: the
first fragment captures the contextual semantic information
specific to cars. Whereas the second fragment is product-
independent and is related to the manipulation of curves
based on a process grammar, providing an exhaustive and
intuitive classification and manipulation of curves. The links
between these two subsets will be able to map the aesthetic
intent through shape characteristics and operators intuitive
for designers.
V. Cheutet (B ) · J.-C. Léon
Laboratoire G-SCOP, Domaine Universitaire, Grenoble, France
e-mail: vincent.cheutet@g-scop.inpg.fr
J.-C. Léon
e-mail: jean-claude.leon@g-scop.inpg.fr
C. E. Catalano · F. Giannini · M. Monti · B. Falcidieno
IMATI-CNR, 6 via de Marini, Genova, Italy
e-mail: chiara.catalano@ge.imati.cnr.it
F. Giannini
e-mail: franca.giannini@ge.imati.cnr.it
M. Monti
e-mail: marina.monti@ge.imati.cnr.it
B. Falcidieno
e-mail: bianca.falcidieno@ge.imati.cnr.it
Keywords Ontology · Aesthetic design · 2D sketch ·
Process grammar
1 Introduction
Styling activity is crucial in the conceptual design phase of
an industrial product, where the product is not completely
defined and the generation of a first model is mainly driven by
designers’ creativity and high-level constraints. Such
requirements come usually from the so-called product brief-
ing and from interviews of consumers. In fact, nowadays the
importance of involving customers in the product develop-
ment process by eliciting and integrating customers’ needs
and feelings into product design is widely recognized [1, 2].
The availability of powerful and flexible knowledge technol-
ogies has brought large benefits to the CAD paradigm, allow-
ing for the development of product modelling functionality
able to incorporate prior knowledge into the product model,
thus integrating all the information produced throughout
different design phases. Unfortunately, currently available
knowledge-based systems focus mainly on the functional ele-
ments of the design and do not support the management of the
aesthetic knowledge; as a consequence, the industrial design
process does not fully benefit of the technological progresses.
In the car industry, the typical workflow [3] begins with
a first description of the proposed product solutions through
hand-drawn sketches, which express the designer’s idea,
and therefore implicitly contain the semantics of the context
(Fig. 1). Once one sketch is selected, it is scanned and con-
verted into a digital format; then, the leading curves drawn by
the designer in the sketch are used as a framework on which
the different surfaces are built up with CAS tools. The result-
ing 3D digital model is the input for successive design stages
(e.g. manufacturing, assembly, simulation). Unfortunately,
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