U. Spierling and N. Szilas (Eds.): ICIDS 2008, LNCS 5334, pp. 250–263, 2008.
© Springer-Verlag Berlin Heidelberg 2008
Improvisation and Performance
as Models for Interacting with Stories
Joshua Tanenbaum and Karen Tanenbaum
School of Interactive Arts & Technology,
Simon Fraser University-Surrey
250-13450 102nd Ave, Surrey, BC, V3T 0A3
{joshuat,ktanenba}@sfu.ca
Abstract. One common metaphor for Interactive Storytelling has been the
notion of Interactive Dramas, in which players assume the first-person role of
the main character in a digitally mediated narrative. In this paper we explore
the model of improvisation as a means of understanding the relationship
between the author/designer and the reader/player of such narratives. This
model allows for a new formulation of the notion of agency, by shifting the
concept of the reader from a player-centric model to a performer-centric model.
We also show how we can conceive of interactions between performers and
authors as being governed by the same rules that are in play between multiple
performers in a piece of improvisational theatre. We connect this idea to a
phenomenological theory of human computer interaction and cognition which
foregrounds the role of communication and commitment between interactors.
Keywords: Agency, Improvisational Theatre, Drama, Performance, Interactive
Narrative.
1 Introduction
One common metaphor for Interactive Storytelling has been the notion of Interactive
Dramas, in which players assume the first-person role of the main character in a
digitally mediated narrative. One of the earliest scholarly explorations of digitally
mediated narratives is Laurel’s Computers as Theater, in which she outlines a model
for Interactive Narrative based on theatrical performance. [1] In this paper we explore
the implications of using the model of improvisational theatre as a way to understand
the relationship between the author/designer and the reader/player of such narratives.
This model allows for a new formulation of the notion of agency, by shifting the
concept of the reader from a player-centric model to a performer-centric model. We
conceive of interactions between readers and authors as being a co-performance
mediated by the computational system, and governed by some of the same rules that
are in play between multiple performers in a piece of improvisational theatre. We
connect this idea to a phenomenological theory of human computer interaction and
cognition which foregrounds the role of communication and commitment between
interactors.