Use of Geometric Properties of Landmark Arrays for Reorientation
Relative to Remote Cities and Local Objects
Weimin Mou, Jean-François Nankoo, Ruojing Zhou, and Marcia L. Spetch
University of Alberta
Five experiments investigated how human adults use landmark arrays in the immediate environment to
reorient relative to the local environment and relative to remote cities. Participants learned targets’
directions with the presence of a proximal 4 poles forming a rectangular shape and an array of more distal
poles forming a rectangular shape. Then participants were disoriented and pointed to targets with the
presence of the proximal poles or the distal poles. Participants’ orientation was estimated by the mean
of their pointing error across targets. The targets could be 7 objects in the immediate local environment
in which the poles were located or 7 cities around Edmonton (Alberta, Canada) where the experiments
occurred. The directions of the 7 cities could be learned from reading a map first and then from pointing
to the cities when the poles were presented. The directions of the 7 cities could also be learned from
viewing labels of cities moving back and forth in the specific direction in the immediate local
environment in which the poles were located. The shape of the array of the distal poles varied in salience
by changing the number of poles on each edge of the rectangle (2 vs. 34). The results showed that
participants regained their orientation relative to local objects using the distal poles with 2 poles on each
edge; participants could not reorient relative to cities using the distal pole array with 2 poles on each edge
but could reorient relative to cities using the distal pole array with 34 poles on each edge. These results
indicate that use of cues in reorientation depends not only on the cue salience but also on which
environment people need to reorient to.
Keywords: navigation, reorientation, landmark array, geometry cue, spatial memory
In everyday life, people need to reorient themselves in the
environment after they temporarily lose interaction with the envi-
ronment, such as when waking from a nap, or after they change
environments, such as when exiting from a subway station. Reori-
entation can be relative to the immediate local environment or to
broader environments that are beyond the immediate one. Reori-
entation relative to the immediate environment enables people to
locate goals (objects) in the immediate environment (e.g., locate
the bathroom in a house), whereas reorientation relative to the
broader environments enables people to know their headings rel-
ative to the important landmarks that are beyond the immediate
environment (e.g., home, destination city). Although reorientation
to the immediate local environment may be necessary for reorien-
tation to the broader environment, reorientation to the immediate
local environment does not sufficiently lead to reorientation to
broader environment. For example, suppose you are visiting a city
for the first time. After you stay in your hotel room for a couple of
hours, you should be able to locate objects in your room using the
rich visual cues in the room. You, however, probably still do not
know your heading relative to broader environments (e.g., the city
airport) as the visual information in the room does not readily
provide your heading information with respect to broader environ-
ments. What cues (e.g., feature vs. geometry shape) people use for
reorientation relative to immediate local environment have been
extensively investigated. However, there is no study investigating
what cues people use for reorientation relative to remote environ-
ments and contrasting reorientation to remote and local environ-
ments. The current study addressed these issues.
Reorientation requires perceptual information, typically visual
information, which can provide directional information indepen-
dent of the observer’s location and orientation. Mathematically,
one single distal landmark (e.g., the sun) can provide a directional
cue because its direction is unlikely to change while the observer
moves within a relatively small environment (Jeffery, 2007;
O’Keefe & Nadel, 1978). A group of identical landmarks in the
immediate local environment can also specify a unique direction
when their configuration cannot be repeated by rotation within
360°. For example, three identical landmarks forming a nonequi-
lateral triangle in the immediate environment can specify a unique
direction. The boundary (e.g., the walls) of the immediate envi-
ronment can also specify a unique direction when the shape of the
boundary cannot be repeated by rotation within 360° (Kelly, Mc-
Namara, Bodenheimer, Carr, & Rieser, 2008). For example, three
walls of a nonequilateral triangle shaped room can specify a
unique direction.
This article was published Online First November 18, 2013.
Weimin Mou, Jean-François Nankoo, Ruojing Zhou, and Marcia L.
Spetch, Department of Psychology, University of Alberta, Edmonton,
Alberta, Canada.
Preparation of this article and the research reported in it were supported
in part by a grant from the Natural Sciences and Engineering Research
Council of Canada (NSERC) to Weimin Mou and by an NSERC grant to
Marcia L. Spetch. We are grateful to Eric Legge, Jeffrey Pisklak, Sarah
Tan, and Justin Witzke for collecting data.
Correspondence concerning this article should be addressed to Weimin
Mou, P217 Biological Sciences Building, University of Alberta, Edmon-
ton, Alberta, Canada, T6G 2E9. E-mail: wmou@ualberta.ca
This document is copyrighted by the American Psychological Association or one of its allied publishers.
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Journal of Experimental Psychology:
Learning, Memory, and Cognition
© 2013 American Psychological Association
2014, Vol. 40, No. 2, 476 – 491
0278-7393/14/$12.00 DOI: 10.1037/a0034976
476