Hindawi Publishing Corporation
EURASIP Journal on Advances in Signal Processing
Volume 2011, Article ID 151436, 13 pages
doi:10.1155/2011/151436
Research Article
Trombone Synthesis by Model and Measurement
Tamara Smyth and Frederick S. Scott
School of Computing Science, Simon Fraser University, Surrey, BC, Canada V3T 0A3
Correspondence should be addressed to Tamara Smyth, tamaras@cs.sfu.ca
Received 29 August 2010; Revised 15 December 2010; Accepted 24 January 2011
Academic Editor: Vesa Valimaki
Copyright © 2011 T. Smyth and F. S. Scott. This is an open access article distributed under the Creative Commons Attribution
License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly
cited.
A physics-based synthesis model of a trombone is developed using filter elements that are both theoretically-based and estimated
from measurement. The model consists of two trombone instrument transfer functions: one at the position of the mouthpiece
enabling coupling to a lip-valve model and one at the outside of the bell for sound production. The focus of this work is on
extending a previously presented measurement technique used to obtain acoustic characterizations of waveguide elements for
cylindrical and conical elements, with further development allowing for the estimation of the flared trombone bell reflection and
transmission functions for which no one-parameter traveling wave solution exists. A one-dimensional bell model is developed
providing an approximate theoretical expectation to which estimation results may be compared. Dynamic trombone model
elements, such as those dependent on the bore length, are theoretically and parametrically modeled. As a result, the trombone
model focuses on accuracy, interactivity, and efficiency, making it suitable for a number of real-time computer music applications.
1. Introduction
Instrument synthesis involving real-time interactive sound
often faces trade-offs between accuracy and computational
efficiency to provide both parametric control and quality
sound production. It is often the case that a more playable
model, one that is more responsive to human gestural
input, is a better sounding virtual musical instrument than
one that prioritizes acoustic precision. That is, the more
the sound production can be effectively controlled in the
hands of a musician employing phrasing, nuances, and other
musical subtleties, the more the perceived sound quality will
approach that of an actual acoustic instrument. Nevertheless,
producing a model that is as acoustically accurate as
resources will allow requires knowledge of the instrument’s
acoustic characteristics, properties that may be effectively
obtained by measurement.
Acoustic accuracy becomes increasingly important if the
focus of the model’s application is less on interactive sound
production and more on model validation, inverse modeling,
and parameter estimation. For example, if the goal is to
extract physical parameter values from an instrument during
performance, the model’s produced sound when played with
proper parameter values will likely require a higher degree
of actual (over perceived) similarity to the instrument being
modeled. In this application, which is gaining increasing
attention in the physical modeling community [1–8], the
virtual model must often also account for the frequency
characteristics of any variables involved in the acquisition
of data, such as instrument radiation, mic placement, or
inclusion of any measurement device/apparatus that may
also alter the acoustic behaviour of the instrument being
modeled.
In this work, a physics-based synthesis model of a trom-
bone is presented, suitable for applications mentioned
above. That is, the aim is for high-quality real-time sound
production, with highly intuitive and interactive control
parameters, yet with a sufficiently accurate acoustic model
of the trombone instrument that its inverse transfer function
may be applied during real-time performance. Deconvolving
the effects of the bore and bell in the instrument’s produced
sound allows for the estimation of the dynamic effects of the
lip-valve signal, a signal related to the valve’s volume velocity
holding the primary sound control information for most
wind instruments such as blowing pressure, embouchure,
and more advanced playing techniques. The instrument’s