D. Hernández-Leo et al. (Eds.): EC-TEL 2013, LNCS 8095, pp. 357–370, 2013.
© Springer-Verlag Berlin Heidelberg 2013
Designing a Mobile Learning Game to Investigate
the Impact of Role-Playing on Helping Behaviour
Birgit Schmitz, Stefaan Ternier, Marco Kalz, Roland Klemke, and Marcus Specht
Center for Learning Science and Technology, Valkenburgerweg 177,
6401 DL Heerlen, The Netherlands
{birgit.schmitz,stefaan.ternier,marco.kalz,roland.klemke,
marcus.specht}@ou.nl
Abstract. Despite research in mobile learning games has intensified over the
last decade, there is relatively little research about how individual game mecha-
nisms influence or change behaviour. This article aims at understanding the
influence of the game mechanism role-playing and investigates how it can be
used to alter behavioural intention. In order to do so, we designed a mobile
learning game to train Basic Life Support (BLS) and Cardiopulmonary Resusci-
tation (CPR). With the game we aim at improving laymen’s willingness to
help in case of emergency. First, we illuminate the strand of research related to
role-playing in the context of BLS and bystander CPR. Second, we describe the
pedagogical framework of the mobile learning game that was designed to train
BLS and introduce the game engine this development is based on. Third, we
present the results from a first prototype testing, which we carried out with
medical professionals as well as laymen in order to test game-play usability and
interface. This article concludes by outlining the experimental setting of an
upcoming study, which will use the mobile learning game to evaluate the
influence of the game mechanism role-playing on the willingness to provide
bystander CPR in case of emergency.
Keywords: games for health, mobile learning, serious games, role-playing,
behavioural intention.
1 Background
In industrialized nations, out-of-hospital cardiac arrest (OHCA) is one of the main
causes of death [4]. Although it is known that early initiation of bystander cardiopul-
monary resuscitation (CPR) significantly improves the chances of surviving an
OHCA [23], one of the main problems still is the availability of trained layman
rescuers [12] and low bystander CPR rates [42]. In the 1960s, this led to an extensive
introduction of CPR training measures with the intention to increase confidence and
the willingness to perform bystander CPR [8]. Up until now, activities in this field
have strongly focused on the level of resuscitation skills, teaching methods, frequency
of updates or contents of sessions. Despite these activities, the rate of bystander CPR
at cardiac arrests has remained low (less than 20%) [34][42]. However important the