Research Report
Dual adaptation to sensory conflicts during
whole-body rotations
Iroise Dumontheil
a,b,
⁎
, Panagiota Panagiotaki
b
, Alain Berthoz
b
a
Institute of Cognitive Neuroscience, University College London, 17 Queen Square, Alexandra House, WC1N 3AR London, UK
b
LPPA, Collège de France-CNRS, 11, place Marcelin Berthelot, 75005 Paris, France
ARTICLE INFO ABSTRACT
Article history:
Accepted 29 November 2005
A dual adaptation paradigm was used in order to study the adaptation to two conditions of
conflicting visual and kinesthetic and vestibular information. Adaptation was induced in
humans by modifying visual information during whole-body rotations with the help of a
virtual reality set-up. Real rotations' amplitudes were factored by a gain of 0.5 or 1.5. The two
conditions were associated to a visual context cue. The aim of the experiment was to
provide support for either the feedback or the feedforward model of adaptive states switch.
Results show that subjects could adapt to the two conditions of conflict during whole-body
rotations. However, the two conflict situations have been found to differ both in their motor
dynamics and in their susceptibility to adaptation, as it seems that the adaptation is more
complete in the condition of gain 1.5, i.e., faster and more precise. Subjects could be divided
into two groups according to their ability to use contextual information to switch between
adaptive gains. The visual cues were sufficient for some subjects to switch adaptive state,
which corresponds to a context-dependent dual adaptation, or feedforward model of
switching. Other subjects showed a switch cost maintained across the experiment,
corresponding with a stimulus-dependent adaptation, or feedback model of switching.
We are suggesting that the process enabling switching between adaptive states depends on
subjects' abilities to use contextual cues of certain types, and thus on their “perceptive
styles”. This could explain the variability of results obtained in the literature.
© 2005 Elsevier B.V. All rights reserved.
Keywords:
Feedback
Feedforward model
Dual adaptation
Sensory conflict
Virtual reality
1. Introduction
The construction of a coherent representation of the relation-
ship between our body and the environment is a challenging
task for the brain, given the existence of many sensory
ambiguities in the information provided by our senses. A
theory has been proposed to model this system. The sensory
weighting model of multisensory integration consists of three
processing layers (Zupan et al., 2002). Firstly, each sensory
system provides the central nervous system with information
regarding a specific physical variable. Secondly, because the
information available from different sensory systems is
qualitatively different, sensory estimates are converted to
intermediate estimates that share the same ‘units’, a process
referred to as ‘promotion’ by Landy et al. (1995). This
conversion is based on internal models of the relationships
between sensory systems. Thirdly, because several sensory
systems may provide information about the same physical
variable, the final estimate is computed as a weighted average
of all available intermediate sensory estimates. An interesting
BRAIN RESEARCH 1072 (2006) 119 – 132
⁎ Corresponding author. Institute of Cognitive Neuroscience, University College London, 17 Queen Square, Alexandra House, WC1N 3AR
London, UK. Fax: +44 20 7813 2835.
E-mail address: i.dumontheil@ucl.ac.uk (I. Dumontheil).
0006-8993/$ – see front matter © 2005 Elsevier B.V. All rights reserved.
doi:10.1016/j.brainres.2005.11.091
available at www.sciencedirect.com
www.elsevier.com/locate/brainres