Simulation Framework and Performance Analysis of Multimedia Broadcasting
Service over Wireless Networks
Won J. Jeon, Kyungtae Kang, Roy H. Campbell, and Klara Nahrstedt
Department of Computer Science
University of Illinois at Urbana-Champaign
Email: {wonjeon,ktkang,rhc,klara}@illinois.edu
Abstract
The recent development of high-speed data transmission
over wireless networks enables multimedia broadcasting
service to mobile users. Multimedia broadcasting service
involves interactions among different system and network
components, so it is crucial for the service provider to verify
the correctness of system/service model and design, and
their behaviors before a new type of service is deployed.
However, due to limitations of using network simulations
or scaled experimental testbeds, there has been none of re-
search on such verification and simulation framework in 3G
broadcasting networks. Therefore, we propose a simulation
and analysis framework for multimedia broadcasting service
over wireless networks. With concrete modeling of wireless
physical channel, network, and data processing on a client
device, it enables the prediction of various interesting system
parameters and perceived quality of multimedia streams to
users. Different models of system and network components
can be plugged easily in our simulation framework for
further extensions. Using this framework, we analyze the
processing performance for decoding scalable videos on
mobile devices in CDMA2000 wireless networks.
1. Introduction
The recent development of high-speed data transmission
over wireless networks enables various multimedia broad-
casting services which require higher data rate than ordinary
data services such as web browsing and mail service. As
the network throughput increases, it is obvious that mobile
client devices have to process such multimedia streamed
data accordingly in a timed manner. Especially for real-time
multimedia applications, guaranteeing timing constraints of
processing received streams is much more important than
preserving tight data integrity of the streams, from user and
quality’s perspective.
Multimedia broadcasting service over wireless networks
involves interactions among different system and network
components. Therefore, it is crucial for the service provider
The corresponding author is K. Kang.
to verify the correctness of system/service model and de-
sign, and their behaviors before a new type of service
is considered for deployment. However, it is difficult to
verify the system and service as a whole. Different wireless
carriers and device manufacturers create and maintain their
products according to their specifications only, so it is very
common to observe the unexpected malfunctionality and
performance degradation. Due to complexity and size of
the whole system, prototyping a real system or its temporal
deployment is not regarded as a good approach to resolve
such unexpectedness.
Such difficulties in verification of system and service com-
ponents in wireless networks before deployment have been
addressed in different contexts. Using network simulation
tools such as OPNET [1] and ns-2 [2], simulating network
models [3], [4], or mimicking the network system with
scaled emulations [5] provide an approximation on particular
network components only, not the whole system including
data processing and quality-aware applications on mobile
devices. Due to these difficulties, there has been not much
work done in 3G broadcasting service.
In this paper, we propose a simulation and analysis frame-
work for multimedia broadcasting service over wireless net-
works. This tool precisely models a real system architecture
and is used for verification of the model. By simulating
wireless physical channel, network, and data processing on
a client device, it enables the prediction of the system
throughput based on the characteristics of wireless channels
and networks, and the performance of stream process on the
client devices.
By using this tool, we analyze the client’s processing
performance for decoding scalable videos in CDMA2000
wireless networks. Most of the recent chipsets from QUAL-
COMM for CDMA2000 1xEV-DO or CDMA2000 1xEV-
DO Rev. A incorporate ARM9 or ARM11 microproces-
sor [6], and the processing of forward error correction on
such mobile devices with ARM11 processor is measured by
using ARM Toolkit. Also, the delay of processing due to
dynamics of network channels and quality of video streams
are also monitored.
Our contributions are as follows. First, we provide a
flexible simulation and analysis framework for multimedia
2009 29th IEEE International Conference on Distributed Computing Systems
1063-6927/09 $25.00 © 2009 IEEE
DOI 10.1109/ICDCS.2009.49
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