33 APMC 19 (2) 2014 Maree A. Skillen University of Western Sydney <m.skillen@uws.edu.au> Maree Skillen provides a practical guide to using the free, Skitch app to promote mathematical exploration and understanding. Five activities are provided, with links made to the Australian Curriculum: Mathematics. “Technology gives kids power that people their age have never had. Let’s help them use it wisely.” (Prensky, 2013) Introduction Students are very different now from those of only a few years ago in terms of their experi- ences with and expectations of technology. is is a digital generation: one that has no memory of life without a multitude of technology tools (Jonassen, Howland, Marra & Crismond, 2008). Such tools include iPods, iPads, smartphones, digital cameras, computers and laptops. ese are now part of daily life, with blurring lines of functionality between each device. Students have rich online worlds and lives that they are creating for themselves (Prensky, 2012). ey do things differently and employ a range of technological tools to assist and support them. e focus of this article is to consider ways to incorporate application software (apps) with digital technology to support the teaching of the Australian Curriculum: Mathematics to primary- aged students in meaningful and engaging ways that captures their attention, and involves them equally in the learning and teaching process. Exploring mathematics in the real-world with Skitch Incorporating apps with technology devices into the learning process In relation to the Australian Curriculum: Math- ematics (F–6), the use of apps with technology devices makes learning engaging for students, and supports the knowledge, skills and under- standing objectives of Early Stage 1 to Stage 2, with the possibility for extension work or development of activities applicable for use in Stage 3 classes. e seven general capabilities of literacy, numeracy, information and communica- tion technology capability, critical and creative thinking, personal and social capability, and both ethical and intercultural understanding can also be incorporated into the design of tasks and activities developed. e incorporation of technology supports the primary school curriculum by: encouraging children to have a positive attitude to a subject; developing confidence within children through applying skills in practical, real-life situations; facilitating meaningful talk and discussion as children collaboratively work on tasks and activities;