Face Recognition at-a-Distance using Texture, Dense- and Sparse-Stereo
Reconstruction
Ham M. Rara, Asem A. Ali, Shireen Y. Elhabian, Thomas L. Starr, Aly A. Farag
University of Louisville
{hmrara01,amali003,syelha01,tlstar01,aafara01}@louisville.edu
Abstract
This paper introduces a framework for long-distance
face recognition using dense and sparse stereo re-
construction, with texture of the facial region. Two
methods to determine correspondences of the stereo
pair are used in this paper: (a) dense global stereo-
matching using maximum-a-posteriori Markov Random
Fields (MAP-MRF) algorithms and (b) Active Appear-
ance Model (AAM) fitting of both images of the stereo
pair and using the fitted AAM mesh as the sparse cor-
respondences. Experiments are performed using com-
binations of different features extracted from the dense
and sparse reconstructions, as well as facial texture.
The cumulative rank curves (CMC), which are gener-
ated using the proposed framework, confirms the feasi-
bility of the proposed work for long distance recognition
of human faces.
1. Introduction
Face recognition is a challenging task that has been
an attractive research area in the past three decades [9].
The main theme of the solutions provided by different
researchers involves detecting one or more faces from
the given image, followed by facial feature extraction
which can be used for recognition.
Recently, there has been interest in face recogni-
tion at-a-distance. Yao, et al. [8] created a face video
database, acquired from long distances, high magnifica-
tions, and both indoor and outdoor under uncontrolled
surveillance conditions. They created a comprehensive
processing algorithm to deal with image degradations
related to long-distance image acquisition and were suc-
cessful in improving recognition rates. Medioni, et al.
[4] presented an approach to identify non-cooperative
individuals at a distance by inferring 3D shape from a
sequence of images. We constructed our own passive
stereo acquisition setup and an accompanying database
in [6].
Figure 1. Illustration of captured images:
(a) 3-meter indoor (b) 15-meter indoor, (c)
30-meter outdoor, and (d) 50-meter out-
door.
In this paper, we used the same stereo setup to in-
crease our database to a total of 61 subjects. In addition
to previous indoor ranges, we acquired samples from
outdoor ranges of 30 and 50 meters (Fig. 1). Exper-
iments are then performed using various combinations
of different features extracted from the dense and sparse
reconstructions, as well as facial texture.
The paper is organized as follows: Section 2 de-
scribes stereo-based reconstruction, Section 3 discusses
the features for recognition, Section 4 provides exper-
imental results and related discussion, and Section 5
concludes the paper.
2. Stereo-matching Based Reconstruction
Dense, Global Stereo Matching: The objective of
the classical stereo problem is to find the pair of corre-
sponding points p and q that result from the projection
of the same scene point (X,Y,Z ) to the two images
2010 International Conference on Pattern Recognition
1051-4651/10 $26.00 © 2010 IEEE
DOI 10.1109/ICPR.2010.304
1225
2010 International Conference on Pattern Recognition
1051-4651/10 $26.00 © 2010 IEEE
DOI 10.1109/ICPR.2010.304
1225
2010 International Conference on Pattern Recognition
1051-4651/10 $26.00 © 2010 IEEE
DOI 10.1109/ICPR.2010.304
1221
2010 International Conference on Pattern Recognition
1051-4651/10 $26.00 © 2010 IEEE
DOI 10.1109/ICPR.2010.304
1221
2010 International Conference on Pattern Recognition
1051-4651/10 $26.00 © 2010 IEEE
DOI 10.1109/ICPR.2010.304
1221