Supporting Social Awareness with 3D
Collaborative Virtual Environments and Mobile
Devices: VirasMobile
Ekaterina Prasolova-Førland, Monica Divitini, Anders Einar Lindås
Norwegian University of Science and Technology
NO-7491 Trondheim
{ekaterip,divitini}@idi.ntnu.no, lindas@stud.ntnu.no
Abstract - Social awareness is essential for effective learning. 3D
Collaborative Virtual Environments (CVEs) have been proposed
as a tool for social awareness support in an educational context as
the natural environments are often not sufficient for this purpose.
User evaluations of the prototype that was developed to test the
suitability of 3D CVEs in this context identified a number of
problems in terms of supporting short-term social awareness. To
overcome these shortages, we propose to supplement 3D CVEs
with mobile devices. The paper presents a revised set of
requirements for the augmented system, describes the
corresponding design and outlines the technical implementation
of a prototype.
Keywords - Collaborative virtual environments, mobility, learning,
communities, social awareness.
I. INTRODUCTION
Many existing applications to support education tend to
focus on small groups of students performing specific tasks.
However, we also know that collaboration takes place within
collaboration structures characterized by a looser coupling. A
full support to learning requires taking into account the notion
of communities. As pointed out by Wenger [1], learning is
situated and relies on participation in communities of practice,
i.e. “groups of people who share a concern, a set of problems,
or a passion about a topic, and who deepen their knowledge
and expertise in this area by interacting on an ongoing basis.”
[1, p. 4]. Communities are social aggregates that are fluid and
emergent [2]. It is therefore difficult for community members
to get an overview of the existing social structures. This is a
problem because awareness of e.g. experience distribution and
community membership creates occasions for knowledge
sharing. Lack of this awareness creates continuous
breakdowns in the flow of knowledge and it impacts
negatively on learning.
Hereafter we use the term social awareness (SA) to
indicate awareness of the social situation in a group or
community in a shared environment, which can be physical,
virtual or both. This awareness includes knowledge on
learners’ roles, activities, positions, status, responsibilities,
social connections and group processes. We distinguish
between short-term SA, which is the awareness of the social
situation at a certain moment, and long-term SA is the
awareness of the social situation in general. There are various
mechanisms for promoting social awareness in everyday life,
like chance encounters, message boards, verbal and non-verbal
cues [3]. These techniques are not always sufficient due to,
e.g., physical distances between the students; different
schedules for the group members; social fears and inhibitions;
available spaces that are not optimal for meeting, working and
information sharing. Various groupware tools have been used
to promote awareness, overcoming the limitations of everyday
modalities of interactions [4]. However, they mainly focus on
supporting already established groups rather than fluid
communities [5].
It is also important to point out that many learning settings
are characterized by a high degree of distribution and mobility
of students. In these situations, students need supporting
technologies because they cannot rely on everyday modalities
of interactions to get social awareness. Mobility might impact
significantly on social structures involved in the learning
process and pattern of interactions among learners [6].
However, most applications are traditional desktop
applications whose access is problematic for students that are
often on the move or occupied in multiple tasks. Therefore,
students cannot take full advantage of existing applications for
promoting social awareness when they need them most.
Internet-based Collaborative Virtual Environments (CVEs)
have been lately proposed as a tool for supporting learning in
different contexts, e.g. [7, 8]. In particular, in relation to
supporting social awareness, they are interesting for their
capability to provide a social arena where students and
teachers can meet overcoming the barriers of the physical
world [8]. The virtual space provides occasions for chance
encounters and informal communication. On the longer term,
the space also becomes a container of artifacts that represent
the shared repertoire of the community. CVEs also provide a
space and artifacts with a higher degree of flexibility than the
physical ones.
Second International Conference on Systems (ICONS'07)
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