Focused plenoptic camera and rendering
Todor Georgiev
Adobe Systems Inc.
345 Parke Avenue
San Jose, California 95110
E-mail: tgeorgie@adobe.com
Andrew Lumsdaine
Indiana University
Computer Science Department
215 Lindley Hall
Bloomington, Indiana 47405
Abstract. Plenoptic cameras, constructed with internal microlens
arrays, capture both spatial and angular information, i.e., the full 4-D
radiance, of a scene. The design of traditional plenoptic cameras
assumes that each microlens image is completely defocused with
respect to the image created by the main camera lens. As a result,
only a single pixel in the final image is rendered from each microlens
image, resulting in disappointingly low resolution. A recently devel-
oped alternative approach based on the focused plenoptic camera
uses the microlens array as an imaging system focused on the im-
age plane of the main camera lens. The flexible spatioangular trade-
off that becomes available with this design enables rendering of final
images with significantly higher resolution than those from traditional
plenoptic cameras. We analyze the focused plenoptic camera in
optical phase space and present basic, blended, and depth-based
rendering algorithms for producing high-quality, high-resolution im-
ages. We also present our graphics-processing-unit-based imple-
mentations of these algorithms, which are able to render full screen
refocused images in real time. © 2010 SPIE and IS&T.
DOI: 10.1117/1.3442712
1 Introduction
Integral photography, introduced by Ives and Lippmann
over 100 years ago
1,2
has more recently reemerged with the
introduction of the plenoptic camera. Originally presented
as a technique for capturing 3-D data and solving
computer-vision problems,
3,4
the plenoptic camera was de-
signed as a device for recording the distribution of light
rays in space, i.e., the 4-D plenoptic function or radiance.
The light field and lumigraph, introduced to the computer
graphics community, respectively, in Refs. 5 and 6, estab-
lished a framework for analyzing and processing these data.
In 2005, Ng et al.
7
and Ng
8
improved the plenoptic camera
and introduced new methods of digital processing, includ-
ing refocusing.
Because it captured the full 4-D radiance, Ng’s handheld
plenoptic camera could produce effects well beyond the
capabilities of traditional cameras. Image properties such as
focus and depth of field could be adjusted after an image
had been captured. Unfortunately, traditional plenoptic
cameras suffer from a significant drawback; they render
images at disappointingly low resolution. For example, im-
ages rendered from Ng’s camera data have a final reso-
lution of 300 300 pixels.
A different approach, called “full-resolution lightfield
rendering,”
9
can produce final images at much higher res-
olution based on a modified plenoptic camera the “focused
plenoptic camera”
10
. This modified camera is structurally
different from the earlier plenoptic camera with respect to
microlens placement and microlens focus. These structural
differences in turn result in different assumptions about the
sampling of the 4-D radiance. The traditional plenoptic
camera focuses the main lens on the microlenses and fo-
cuses the microlenses at infinity. The focused plenoptic
camera instead focuses the main camera lens well in front
of the microlenses and focuses the microlenses on the im-
age formed inside the camera—i.e., each microlens forms a
relay system with the main camera lens. This configuration
produces a flexible trade-off in the sampling of spatial and
angular dimensions and enables positional information in
the radiance to be sampled more effectively. As a result, the
focused plenoptic camera can produce images of much
higher resolution than can traditional plenoptic cameras.
Other radiance-capturing cameras similar to the focused
plenoptic camera include the following: the microlens ap-
proach of Lippmann,
2
the thin observation model by bound
optics
11
TOMBO, the handheld plenoptic camera,
7
Fife et
al.’s multiaperture image sensor architecture,
12,13
and the
Panoptes sensor.
14
This paper presents the design and analysis of the fo-
cused plenoptic camera and associated image rendering al-
gorithms. In particular, it describes
1. the background of the plenoptic camera 2.0, includ-
ing basic radiance theory and modeling, the plenoptic
camera 1.0, and other radiance-capturing cameras
2. a complete development of the focused plenoptic
camera, including derivation of its sampling in opti-
cal phase space, basic rendering algorithms, and a
detailed description of the hardware
Paper 10039SSRR received Mar. 5, 2010; revised manuscript received
Apr. 9, 2010; accepted for publication Apr. 20, 2010; published online Jun.
11, 2010.
1017-9909/2010/192/021106/11/$25.00 © 2010 SPIE and IS&T.
Journal of Electronic Imaging 19(2), 021106 (Apr–Jun 2010)
Journal of Electronic Imaging Apr–Jun 2010/Vol. 19(2) 021106-1
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