Constructivism in Mexican Elementary School
Education: Designing a Platform for Cooperative
Learning
Ivan A. Garcia and Carla L. Pacheco
Technological University of the Mixtec Region/Postgraduate Department, Oaxaca, Mexico
Email: {ivan, leninca}mixteco.utm.mx
Abstract—In Mexico, the conventional teaching approach,
when applied specifically to elementary school, seems to fall
short of attaining the overall quality objective. The main
consequence of this problem is when teachers are not sure
that their students really understand the dynamic nature of
concepts and mechanism since an early age, particularly in
elementary school. This paper presents a
pedagogical/technological platform, based on constructivism
ideas, as a means of making the learning process in
elementary school more efficient and interesting. The
constructivist platform presented here uses graphical
simulators developed for Web 2.0 as a support tool, creating
a teaching and learning environment in which practical
experiments can be undertaken as each topic is introduced
and explained.
Index Terms— Computer based education, pedagogy,
cooperative learning, interactive platform, constructivist
theory
I. INTRODUCTION
Nowadays, Latin America is composed by
heterogeneous and fragmented societies which live
between “pre and post modernity” in relation with the
education. There is a lack of infrastructure and ideas that
make it impossible to bring education for every child;
moreover, when this education constitutes, considerably,
the pillar for all countries around the world. The
challenges in the educational sector have been affected by
an increasing demand of services; it is necessary to
improve the educational achievements and the necessity
of innovation to participate in the possibilities of
knowledge and information societies [2]. However, in
spite of this situation, we are not paying attention to the
advantages that could provide interaction with the
different intellectual capabilities of students to improve
the group learning and, by consequence, individual
learning: something that has been denominated as:
cooperative learning.
The cooperative learning has been used since the 70’s
when researchers proposed different approaches and
studies to implement cooperative learning techniques
with students at different ages and levels. Since then, the
teacher was responsible for organizing, guiding and
recording all activities of his students through support
material as blackboards, books and templates, among
others [20].
At the same time, many psychologists like [19] and
[12] affirmed that the learning process was,
fundamentally, an experience of social character where
the language played a basic role as mediation tool not
only between teacher and student; it was useful between
all classmates too. The students learned how to explain,
justify or argue their ideas against other students.
According with Vygotsky: “…in a cooperative scenario,
the students interchange their ideas for coordinating
them to achieve shared objectives. When the problems
arise, the combination of activities with communication
will conduce to learn” [26]. Thus, the construction
process for shared knowledge is a huge help in individual
learning. In this sense, the cooperative learning is a social
activity that involves a student community where the
knowledge is shared and developed; according to [9] the
knowledge social construction.
Cooperative learning has been defined as the
acquisition of knowledge, abilities, and attitudes through
the interaction among the group. Recently, formal
methods in classrooms have been developed and
implemented; all of these have the main objective to
improve the learning process through learning modules.
These modules, physically perceptible, use situation
modeling and provide a specific representation of a topic.
Usually, the learning modules include experiments in the
classroom with demonstrations through oral
presentations.
However, in a collective way, all students have to
develop and acquire the necessary abilities for working as
a team, they have to establish performance methods,
generate alternatives, explain, justify and evaluate
solutions; this process enables the existence of an
effective collaboration [3]. In the last decade, IT
development has stood out and new forms of society
interactions have been created. With these, increasingly
new IT systems have been developed with the intention
of improving the cooperative interaction among users
[21], [1], [28]. Moreover, different educative institutions
which have adopted these technologies, have had to
implement new methods for learning and teaching.
Nevertheless, taking into account this influence and the
impact of technological development on the society,
nowadays our educational institutions are using a new set
JOURNAL OF SOFTWARE, VOL. 5, NO. 6, JUNE 2010 565
© 2010 ACADEMY PUBLISHER
doi:10.4304/jsw.5.6.565-572