A Link-to-System Level Interface for B3G Scenarios
Y. Nasser
1
, M. Helard
1
V. Monteiro
2
, J.Bastos
2
, J. Rodriguez
2
, H. El-Mokdad
3
1: Institute of Electronics and Telecommunications of Rennes, UMR CNRS 6164, Rennes, France.
2: Instituto de Telecommunicaçoes, University of Aveiro, Campus de Santiago, 3810-094 Aveiro, Portugal
3: Lebanese University, Hadath Campus, Beirut, lebanon
Email: youssef.nasser@insa-rennes.fr ; vmonteiro@av.it.pt
ABSTRACT— Advanced simulation tools have taken a
lot of attention for development and analysis of new and
existing protocols and technologies in wireless
communications. The huge amount of information,
protocols and techniques to be analysed make however
their implementation difficult in one simulator. It is thus
of paramount importance to define a common interface
between the different layers in order to simplify the
implementation task but guaranteeing also the
confidence of the obtained results. This paper provides a
complete specification of the system level simulation
envisaged for Beyond 3
rd
Generation (B3G) systems. The
main idea of this paper is to explain how we could
extract information from the link level simulation and to
implement them in the system level simulation. Two
particular cases are considered for the proof of concept
in this work. The first one concerns the Spatial Division
Multiple Access (SDMA) technique using positioning
information. The second one concerns the use of the
cooperative communications to improve the quality of
service at the cell border.
Index Terms- System-to-link level, Cooperation, Resource
allocation, MAC protocol, Cross-layer.
1. INTRODUCTION
Efficient use of radio resources requires Cooperative Radio
Resource Management (CRRM), a module that carries out
RRM on a global scale between systems of diverse
technologies and operators. To solve the CRRM challenge,
an experimental platform is required that models all
environmental and system issues pertaining to a
heterogeneous networking scenario, and that has desirable
attributes which include: low complexity and simulation
time and high modeling accuracy.
A traditional system level simulator simulates a large
number of mobile terminals in a wide environment with
several base stations. In practice, the use of an efficient
experimental platform dealing with all technologies,
protocols, simulation scenarios and all mobile terminals is
rather time consuming. Nevertheless, it is important to
include the different transmission parameters (mobility,
fading, interference, etc) in the system level simulator. In
literature, some work has been done to implement and
analyze the system performance with all these scenarios and
parameters, in terms of the average of the Signal to
Interference and Noise Ratio (SINR). The problem is that
the average SINR does not fully reflect the Quality of
Service (QoS) at the user terminal. It is therefore essential to
express the QoS requirements in terms of Block Error Rate
(BLER) (or Packet Error Rate, PER) which reflects better
the actual quality of the signal received by the user terminal.
This paper presents an experimental link-to-system level
interface for B3G scenarios. The goal is to describe first the
system level platform used for RRM algorithms in B3G
scenarios, using wireless systems. Afterwards, we describe
one of the most promising techniques used for link-to-
system level interface called effective exponential SNR
mapping (EESM) technique. This technique, proposed in
3GPP-LTE, is applied in this work in different transmission
scenarios for the proof of concept targets. The latter will be
considered in two cases: in SDMA technique and in
cooperative communications networks.
The rest of the paper is presented as follows. Section 2
presents the system level simulator architecture based on a
layered structure of communications systems. Section 3
describes the EESM technique as the link-to-system level
interface. In section 4, we show the proof-of-concept by
considering two transmission cases: SDMA technique and
cooperative communications technique. The conclusions are
drawn in section 5.
2. SYSTEM LEVEL SIMULATOR
ARCHITECTURE
2.1. Problem domain
The high level objectives of the system level tool are to
measure system coverage capacity and spectral efficiency,
for which the evaluation criteria is given in [1][2][3].
Moreover, the design of the reference system level simulator
must be sufficiently complete, so as to provide sufficient
modeling accuracy, whilst still keeping simulation time and
excess complexity to a minimum.
In order to reflect a realistic system, the performance
evaluation should consider the impact of the relevant layers
of the communication protocol: physical layer, link-layer
(L2 layer) and upper layers. The details regarding the Link
Level Interface to the Physical layer can be found in [4]. The
structure of a single Radio Access Technology (RAT)
simulator, with some of the blocks representing the
functions described above, is presented in Figure 1.
The Medium Access Control (MAC) layer comprises two
types of models: MAC protocols that include algorithms and
procedures which affect system performance and
optimization, such as Call Admission Control (CAC),
978-1-4244-7157-7/10/$26.00 ©2010 IEEE 233