Physica A 478 (2017) 177–187
Contents lists available at ScienceDirect
Physica A
journal homepage: www.elsevier.com/locate/physa
Asymptotic properties of restricted naming games
Biplab Bhattacherjee
a
, Amitava Datta
b
, S.S. Manna
a,∗
a
Satyendra Nath Bose National Centre for Basic Sciences, Block-JD, Sector-III, Salt Lake, Kolkata-700106, India
b
School of Computer Science and Software Engineering, University of Western Australia, Perth, WA 6009, Australia
highlights
• Naming games are studied with finite sizes of the agent vocabularies.
• Naming games are studied with limited number of distinct names.
• Different dynamical rules lead to different new power law exponents.
article info
Article history:
Received 16 October 2016
Received in revised form 16 February 2017
Available online 28 February 2017
Keywords:
Naming games
Self-organized systems
Scaling
Critical exponents
Structures and organization in complex
systems
Critical phenomena
abstract
Asymptotic properties of the symmetric and asymmetric naming games have been studied
under some restrictions in a community of agents. In one version, the vocabulary sizes of
the agents are restricted to finite capacities. In this case, compared to the original naming
games, the dynamics takes much longer time for achieving the consensus. In the second
version, the symmetric game starts with a limited number of distinct names distributed
among the agents. Three different quantities are measured for a quantitative comparison,
namely, the maximum value of the total number of names in the community, the time at
which the community attains the maximal number of names, and the global convergence
time. Using an extensive numerical study, the entire set of three power law exponents
characterizing these quantities are estimated for both the versions which are observed to
be distinctly different from their counter parts of the original naming games.
© 2017 Elsevier B.V. All rights reserved.
1. Introduction
The aim of the model of naming game is to study the evolution of consensus opinion in the context of naming a single
object in a large community of agents [1,2]. Different agents refer to the object using different names when the object is
introduced initially. Agents interact among themselves and share the names that have been already introduced according to
a set of specific rules. At the early stage, the number of distinct names for the object increases as the agents introduce new
names for the object. However as the game progresses, a consensus name gradually emerges and distinct names disappear.
The dynamical evolution of the game terminates when all agents agree upon a single name through mutual interactions and
following the rules of the game.
At an arbitrary intermediate stage, an agent has a number of names of the same object in his vocabulary suggested
by different groups of agents. An agent, under the sharing dynamics, not only learns new names for the object but also
shares names from his own vocabulary with other agents. In the models studied for the dynamics of naming games in the
literature, the sizes of the vocabularies of the agents have been assumed to be infinite [3–10]. Real world data in this problem
∗
Corresponding author.
E-mail address: manna@bose.res.in (S.S. Manna).
http://dx.doi.org/10.1016/j.physa.2017.02.070
0378-4371/© 2017 Elsevier B.V. All rights reserved.