Educational Recommendation with Multiple Stakeholders
Robin Burke
DePaul University
School of Computing
Chicago, USA
Email: rburke@cs.depaul.edu
Himan Abdollahpouri
DePaul University
School of Computing
Chicago, USA
Email: habdolla@cdm.depaul.edu
Introduction
Education offers many opportunities for personalization and
recommendation. Recent research has focused on person-
alizing instruction for different learning styles, assisting
teachers in assembling course materials, and other tasks [3].
One of the key characteristics of recommender systems
research is an emphasis on personalization. Recommender
systems are typically evaluated on their ability to provide
items that satisfy the needs and interests of the end user.
Researchers in educational recommendation have also made
use of representations of learners’ knowledge state so that
recommended materials can be used to correct misconcep-
tions or convey missing concepts. In all of these formula-
tions, the end user as the receiver of recommendations is,
for the most part, the only consideration.
We agree that such focus is entirely appropriate. Users
would not flock to recommender systems if they believed
such systems were not providing items that matched their
interests. However, there are a variety of recommendation
scenarios, including educational ones, where personalization
to the user should not be the only consideration. For ex-
ample, in reciprocal recommendation for online dating, the
recommendations should be accepted to both participating
users [5]. Another example is in digital advertising. The
retrieval of a display ad in a real-time display advertising
context depends not just on whether the ad is of interest to
the user but, because advertisers pay for each impression, it
also matters if the user is of interest to the advertiser [7].
Applications in Education
Some educational settings share this multi-stakeholder char-
acteristic. For example, in the iRemix educational social
network, students are presented with a feed displaying media
artifacts created by their peers for comment and reaction.
Personalizing this feed based on prior activity is appropriate,
but the system may also have the goal of equity, ensuring
that all students get some feedback. Experimental results
from [4] show that when students participate in online
learning environment discussions and provide feedback to
each other, they have more motivation for future creative
activities. Students who do not receive feedback conversely
have negative sentiments that can impact their future learn-
ing. In this case, we can view the system as a stakeholder
with an interest in ensuring equity.
There are also educational contexts where reciprocal
considerations come into play. For example, the Chicago
City of Learning (CCoL) system is a catalog for the dis-
covery of out-of-school time activities for high school and
middle school students. Personalized recommendation and
promotion of activities is helpful, so that students find out
about programs of interest to them. In addition, however,
the organizations offering such programs often have target
“markets” in mind, much like advertisers.
Consider the following example. A museum decides to
offer a program in robotics targeted at 9th graders. The
organizers are interested in gender equity in technology
education and therefore consider a 50/50 ratio of girls and
boys ideal. In addition, they know that some schools have
the resources to offer enrichment activities that include
robots and computer programming and others do not, so
they want no more than 25% of the students to have prior
exposure to these concepts. An ideal set of recommendations
would therefore be ones likely to result in this distribution
of students. If the system were to make recommendations
only to boys with prior robotics exposure, it would not be
helpful to the organization in meeting its goals, even if these
users were the ones with the highest predicted ratings for
such recommendations.
Recommenation-based Promotion
The problem of recommendation for multiple stakeholders
was introduced in [1] where we discussed the importance
of looking at recommender system as a multi-stakeholder
environment and introduced the issue of maximizing social
utility. We introduce here the challenge of representing mul-
tiple stakeholders, and therefore, multiple utilities, within a
recommender for the CCoL system.
City of Learning acts as a middleman for a variety of
educational experiences for students. On-line activities can,
generally, be performed at any time, but off-line programs
take place in a physical place where students must be present
to participate. Space is generally limited and there may
be more interested and eligible students than a program
2016 IEEE/WIC/ACM International Conference on Web Intelligence Workshops
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DOI 10.1109/WIW.2016.18
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