THE EXECUTED AND THE OBSERVED IN SKETCHES:
VISUALAND COMPUTATIONAL PROCESSING FOR
EXPLORATIVE DRAWINGS
Onur Y. GÜN
Massachusetts Institute of Technology, Cambridge, MA, United States
oyucegun@mit.edu
Abstract. Drawing is expressing. The mind’s eye works with the drawing to
materialize ideas via transforming them into visual abstractions. The genuine
supremacy of drawing emerges from its potential to evoke, not from its ability
to represent. Computers are harbingers of unprecedented and enriching draw-
ing environments. Yet they also introduce ambivalences because they suppress
drafter’s bodily and perceptual engagement with drawings. This paper aims to
delineate the similarities and differences between hand drawing and (via-com-
puter) algorithmic drawing for design. The goal is to discuss the altering role
of eyes and hands in long-contrasted virtual and material environments of
drawing. The outlined comparisons of algorithmic and hand sketching should
encourage research for blending digital and analogue modes of sketching.
Keywords. Drawing; computation; sketch; algorithmic; design; studio;
visual; calculation.
1. Story of “Two Squares”, Four and a Half Centuries Apart
The oldest preserved architectural drawings date back to the Gothic Era. Most of
the drawings are generated for representative reasons, and it is hard to determine
whether they were produced prior to or after construction. These drawings are not
to scale, they don’t feature shade and shadow, and a sense of depth is hardly per-
ceivable. Gothic drawings highlight the vertical linearity, and are flat in nature
(Branner, 1997). In some drawings buildings almost disappear under the domi-
nantly drawn ornamental elements. However, a limited number of instructional set
of drawings such as the ones included in Roriczer’s Booklet Concerning Pinnacle
Correctitude, represent different characteristics.
In the second half of the 15
th
century, Mathes Roriczer (aka Matthäus Roritzer),
a German master builder of cathedrals, prepared a design booklet to elaborate on
what he called the “proper way of designing and building pinnacles” for Gothic
R. Stouffs, P. Janssen, S. Roudavski, B. Tunçer (eds.), Open Systems: Proceedings of the 18th International
Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013), 801–810. © 2013,
The Association for Computer-Aided Architectural Design Research in Asia (CAADRIA), Hong Kong, and
Center for Advanced Studies in Architecture (CASA), Department of Architecture-NUS, Singapore.
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