On Quantifying of Learning Creativity Through
Simulation and Modeling of Swarm Intelligence and
Neural Networks
Hassan. M. Mustafa
Computer Engineering Department, Faculty of Engineering,
Al-Baha University
Al-Baha, Kingdom of Saudi Arabia
E-mail: mustafa_hasan47@yahoo.com
Turki F. Al-Somani
Computer Engineering Department, Faculty of Engineering
Al-Baha University
Al-Baha, Kingdom of Saudi Arabia
Email: tfsomani@uqu.edu.sa
Ayoub Al-Hamadi
Institute for Electronics, Signal Processing and Communications
(IESK) Otto-von-Guericke-University
Magdeburg-Germany
E-Mail : Ayoub.Al-Hamadi@ovgu.de
Abstract—This research work presents a systematic
investigational study of an interesting challenging phenomenon
observed in natural world. Mainly, presented study concerned
with conceptual interdisciplinary analysis and evaluation of
quantified learning creativity phenomenon. Associated with
diverse aspects of measurable behavioral learning performance.
That's observed by two diverse natural biological systems'
models (human & non-human creatures).
Specifically, introduced study of two biological models consider
comparison of quantified learning creativity phenomenon. That's
observed during human interactive tutoring / learning processes
with environment. Versus ecological behavioral learning of
swarm intelligence agents (Ants), during performing foraging
process. Furthermore, presented comparative study inspired by
naturally realistic models of Artificial Neural Network (ANN)
and Swarm Intelligence.
Interestingly, obtained simulation and modeling results have
announced that learning performance curves of either models
behave with close similarity to each other. More precisely,
analysis and evaluation of learning performance curves of two
diverse biological models revealed that both obey exponentially
decayed learning curves; following least mean square (LMS)
error algorithm.
Keywords- learning creativity phenomenon; Synaptic Plasticity;
Brain functional modeling; Artificial Neural Network Modeling;
Learning Creativity; Ant Colony Systems; and Computational
Biology.
I. INTRODUCTION
This piece of research inspired by a strong belief that
interdisciplinary combination of Neural Networks models with
cognitive learning theories and neuroscience contributes
innovative investigations of essential educational issues.
More specifically, systematic investigational study of
quantified human learning creativity phenomenon is
considered as an interdisciplinary, challenging, and interesting
educational issue. In more details, human creativity
phenomenon is observable while practicing interactive face to
face tutoring sessions at classrooms. In other words; learning
creativity phenomenon is detectable at educational field
practice, during performing mutual bidirectional feedback
(input stimulation / output response) between tutor and
learner.
Herein, this paper adopts realistic simulation and modeling
of two relatively new creativity disciplines concerned with
(humans & non-humans). Accordingly, it presents an
investigational comparative study of observed learning
creativity phenomenon associated with both creativity
disciplines. They are namely: swarm intelligence, and neural
networks which are modeled realistically aiming to reach
innovative quantitative investigational study of observed
creatures' creativity phenomenon in nature. Presented
creativity models are tightly related with behavioral learning
convergence observed by humans (neural) and Ant Colony
System (non neural) [1][2].
By more details, at one hand Artificial Neural Networks
(ANN
S
) modelling discipline has been adopted for realistic
modeling of quantified human learning creativity
phenomenon. So, presented ANN
S
models have been designed
and implemented on the bases of optimal selectivity of two
ANN
S
design parameters. Namely : gain factor value (of
Sigmoid activation function); and learning rate parameter
value. Furthermore, optimal choice of hidden neurons'
number relevant for enhancement of quantified learning
creativity. Conclusively, presented simulation and modeling
results for either learning paradigms seemed to be promising
for more elaborate future, systematic , and innovative applied
research in evaluation and enhancement of human learning
creativity phenomenon [3-6]. On the other hand, ecological
behavioral learning of Ant Colony System (ACS), with type
namely : Temnothorax albipennis (formerly Leptothorax
albipennis) is considered. Its individual agents (ants) adopt the
natural intelligent teaching technique known as tandem
running.
Briefly, the type of ACS adopting (tandem running
technique) performs its behavioral learning function
978-1-61284-641-5/11/$26.00 ©2011 IEEE
2011 IEEE Global Engineering Education Conference (EDUCON) – "Learning Environments and Ecosystems in Engineering Education"
April 4 - 6, 2010, Amman, Jordan
Page 330