The Robot Head “Flobi”: A Research Platform
for Cognitive Interaction Technology
Sven Wachsmuth, Simon Schulz, Florian Lier, Frederic Siepmann, and Ingo
L¨ utkebohle
Center of Excellence Cognitive Interaction Technology (CITEC), Bielefeld University,
Universit¨ atsstr. 25, 33615 Bielefeld, Germany
{swachsmu,sschulz,flier,fsiepmann,iluetkeb}@cit-ec.uni-bielefeld.de
http://www.cit-ec.de
Abstract. Founded on a vision of a human-friendly technology that
adapts to users’ needs and is easy und intuitive for ordinary people to
use, CITEC has established an exciting new field: Cognitive Interac-
tion Technology. It aims to elucidate the principles and mechanisms of
cognition in order to find ways of replicating them in technology and
thus enable a new deep level of service and assistance. In order to pro-
ceed in this highly interdisciplinary field, appropriate research platforms
and infrastructure are needed. The anthropomorphic robot head “Flobi”
combines state-of-the-art sensing functionality with an exterior that elic-
its a sympathetic emotion response. In order to support several lines of
research and at the same time ensure the maintainability of the software
and hardware components, a virtual realization of the Flobi head has
been proposed that allows an efficient prototyping, systematic testing,
and software development in a continuous integration framework.
Keywords: Human-Robot Interaction, Demonstrator Engineering
1 Introduction
Classic AI is very much focussing on the modeling of a rational mind including
agents that rationally react on environmental changes or human actions. Starting
from these insights many systems have been constructed that show intelligent
behavior and are intelligently interacting with humans. However, the general
approach does not care if the behavior is realized in a text-based dialogue, a
virtual character, or a physical robot – it concentrates on the modeling of the
mind in the first place.
The field of Cognitive Interaction Technology takes a different approach plac-
ing the interaction that takes place in the physical world in the first place. If we
understand how this interaction is shaped, what ascriptions and expectations
between interlocutors are provoked by which factors, which processes initiate,
maintain, and re-establish an interaction over time, then cognitive processes can
0
This work has been partially funded by the German Research Foundation (EC277).
S. Wölfl (Ed.): Poster and Demo Track of the 35th German Conference on
Artificial Intelligence (KI-2012), pp. 3-7, 2012.
© The Authors, 2012