A WEB TOOL FOR THE DESIGNING AND DEVELOPMENT OF DIGITAL INTERACTIVE EDUCATIONAL/TEACHING SCENARIOS AT THE SERVICE OF EDUCATION Nikolaos Grammenos 1 , Panayiotis Tsanakas 2 , Evangelia A. Pavlatou 1 1 School of Chemical Engineering, National Technical University of Athens (GREECE) 2 School of Electrical and Computer Engineering, National Technical University of Athens (GREECE) Abstract This study concerns an innovative platform entitled “AESOP: Advanced Electronic Scenarios Operating Platform” which was developed to enable teachers and pupils to design, develop and evaluate interactive educational material. Special emphasis is placed on the presentation of the features and the potential of this electronic system as an integrated learning teaching and research tool of electronic lessons that exploits modern web technologies without any software add-ons, using only a modern Web Browser at any desktop or mobile computing device. The structure of the educational/teaching scenario is designed and extracted dynamically from the platform. There is extensive reference to the use and exploitation of a considerable number of free web-based tools for the design of an original or the reuse of an existing digital material, as well as, to the possibility of transforming a digital material into an interactive application. In each scenario the creator/designer, by using knowledge, experience and imagination, is able to create a compound digital material in accordance with one or more cognitive subjects, thematic areas and classifications. This is done by describing teaching goals and objectives, instructional phases and worksheets, and fully adjust them into the structure of a modern and pedagogically exploitable digital educational/teaching scenario that is consistent with the current applied Greek curricula of education. The potential of the AESOP Platform has already been exploited by thousands of Greek teachers. Currently the platform hosts high quality teaching digital material, scientifically and pedagogically accredited by the responsible scientific authority for educational issues of the primary and secondary education in Greece (Greek Institute of Educational Policy). Any teacher in Greece, has the potential to choose among 39 cognitive subjects of the primary and secondary education and to design digital interactive educational/teaching scenarios for all students, for diverse groups of students or even for individual students with special needs or inclinations. Keywords: educational/teaching scenarios, interactive learning scenarios, e-learning system, educational material design, advanced electronic scenarios operating platform. 1 INTRODUCTION Following the intense digital technology dynamics in nowadays, educators more often seem to utilize this contemporary framework under their pedagogical approaches in exploration, discovery and cooperative learning by applying these new technologies as an important and possibly integral part of their teaching work. In Greece and worldwide, a lot of universities, research and educational institutions as well as commercial businesses have developed and exploited notable internet repositories that host learning objects, electronic lessons and educational/teaching scenarios for a variety of cognitive subjects. However, nowadays, researchers and educators who deal with educational design and planning tend to agree that research attempts and new outcome-systems should focus on the development of well- structured digital educational/teaching scenarios which could utilize contemporary teaching strategies as well as be designed on socially accepted standards, so as to have a standardized format, a common “language” in the educational field and be re-used by all educators [1], [2], [3], [4]. Proceedings of INTED2017 Conference 6th-8th March 2017, Valencia, Spain ISBN: 978-84-617-8491-2 4863