Education for Chemical Engineers 26 (2019) 8–13
Contents lists available at ScienceDirect
Education for Chemical Engineers
jou rn al h om epage: www.elsevier.com/locate/ece
Reprint of: Motivational active learning: An integrated approach to
teaching and learning process control
Manuel Rodríguez
∗
, Ismael Díaz, Emilio J. Gonzalez, María González-Miquel
Universidad Politecnica de Madrid, José Gutierrez Abascal 2, Madrid, 28006, Spain
a r t i c l e i n f o
Article history:
Received 11 April 2018
Received in revised form 31 May 2018
Accepted 5 June 2018
Available online 22 February 2019
Keywords:
Active learning
adaptive learning
flipped classroom
gamification
peer instruction
peer learning
a b s t r a c t
Process Control is a course that needs a thorough understanding of how the different unit operations
work and what are the implications of changing operation variables in a process. This paper presents
how education innovation can help students to improve their learning and understanding of the different
concepts and thus to get better results in the subject and to achieve the desired outcomes. The Process
Control Course is taught in the Bachelor Degree in Chemical Engineering at the Technical University
of Madrid. Different methodologies have been integrated and used in the course as: flipped classroom,
peer instruction or gamification. In order to implement the mentioned methods, the following material
has been developed: screencasts, concept tests, trivia contest and simulations besides the traditional
lecturing material (slides and text). First year results show high student motivation, higher participation
in class and better results (marks) in the subject.
© 2018 Institution of Chemical Engineers. Published by Elsevier B.V. All rights reserved.
1. Introduction
Lecturing has been the usual way of instruction since univer-
sities were founded more than 900 years ago. There are theories
emphasizing the need of changing this approach to allow the stu-
dents develop their understanding. Active learning, understood
as an instructional method that engages students in the learn-
ing process, seems fundamental in the new teaching/learning
paradigm which is student-centered. Freeman et al. (2014), did a
meta-analysis study where they demonstrate that active learning
increases performance in STEM (Science, Technology, Engineering
and Mathematics) disciplines. Active learning is not new, several
formats have been developed along the past two decades like:
Interactive Engagement (Hake, 1998), Studio Courses (Wilson and
Jennings, 2000), Student-Centered Activities for Large Enrollment
for Undergraduate (Scale-Up) Beichner et al. (2007) or Technology-
Enabled Active Learning (TEAL) developed by John Belcher at MIT
(Belcher, 2003). All of them have reported better student results
than the traditional approach. Our methodology is closer to the
DOI of original article: https://doi.org/10.1016/j.ece.2018.06.003.
This article is a reprint of a previously published article. For citation purposes,
please use the original publication details; Education for Chemical Engineers 24
(2018) 17–12.
∗
Corresponding author.
E-mail address: manuel.rodriguezh@upm.es (M. Rodríguez).
Motivational Active Learning format presented in Pirker et al.
(2014). New education methodologies exist to tackle this new way
of teaching.
Basically, active learning seeks to have interested and moti-
vated students. The importance of interest in education is not new,
Columbia University professor John Dewey indicated it in his essay
“Interest and effort in education” more than 100 years ago, Dewey
(1913). The role of interest in education and its influence in getting
better academic achievement is still a research field as it is shown
in the works of Harackiewicz and Hulleman (2010), Silvia (2006) or
Renninger and Hidi (2016).
To apply active learning, different techniques can be used, one of
the most used, Lucke and Dunn (2017), is flipped (or inverted) class-
room. It can be defined, as stated by Lage et al. (2000): “Inverting
the classroom means that events that have traditionally taken place
inside the classroom now take place outside the classroom and
vice versa”. This definition is somehow limited and we prefer the
definition given by Bishop and Verleger (2013): “[. . .] is a new ped-
agogical method, which employs asynchronous video lectures and
practice problems as homework, and active, group-based problem
solving activities in the classroom. It represents a unique combina-
tion of learning theories [. . .]”. Another methodology that is gaining
acceptance in education is game-based learning or gamification. It
has been recognized and used in different domains like marketing,
politics, business, IT, health and fitness, etc (Hiltbrand and Burke,
2011, Burke, 2012). Several studies like Bodnar and Clark (2014),
https://doi.org/10.1016/j.ece.2019.01.002
1749-7728/© 2018 Institution of Chemical Engineers. Published by Elsevier B.V. All rights reserved.