It's about human experiencesand beyond, to co-creation Venkat Ramaswamy Stephen M. Ross School of Business, University of Michigan, 701 Tappan Street, Ann Arbor, MI 48109-1234, USA I would like to rst acknowledge and congratulate Vargo and Lusch (2010) for attempting in this issue of Industrial Marketing Manage- ment to broaden the perspective of the market. My concern is that the authors don't go far enough. The fundamental reason, I believe, is the authors' own dominant logic of the nature of value that value is a function of service, rather than human experiences. Before I proceed with offering this alternate logic, let me provide some context. During 20002004, I co-authored a series of articles on the implications for business and society of the more connected and empowered customer (Prahalad and Ramaswamy, 2000, 2002, 2003, 2004). We detailed the shifting of competencies toward a network of customer communities and global talent outside the rm on one hand, and the emergence of global resource networks of rms on the other. We suggested that customer experience is central to enterprise value creation, innovation, strategy and executive leadership. These broad changes in business and society, we argued, called for co-creation the practice of developing systems, products, or services through collaboration with customers, managers, employees, and other stakeholders. The book we then wrote, The Future of Competition (Harvard Business School Press, 2004) offered a series of compelling examples showing that value is increasingly being created jointly by the rm and the customer, rather than created entirely inside the rm. We held that customers seek the freedom of choice to interact with rms through a range of experiences. We argued that the concept of the market is no longer about people as a target for the goods and services offered by the rm, but a forum where people outside the rm are integral to the value creation process of rms. As individuals and rms engage in a process of creating value together, their co- creation experiences become the new basis of value. To quote from this 2004 book (p. 96), Acronyms like B2B and B2C miss the point. If we must use an acronym, then let's use I2N2I which represents the ow from individuals to the nodal rm and its network and back to the individual. The primary forces driving this shift to co-creation of value through human experiences, facilitated by the rm's network (including communities outside the rm) were information and communications technologies that propelled an unprecedented shift in people's capacity to be informed, networked, and empowered. It commenced an ongoing journey for me, joined in 2005 by my colleague, Francis Gouillart. We discovered that many enterprises were building engagement platforms that allowed ongoing interac- tions among rms and their customers. By extending their networks in new ways, continuous developments of new experiences were co- created with customers. These engagement platforms revolved around the offering itself (e.g., Nike+), websites (Starbucks and Dell) engaging their customers in generating new ideas, physical stores (e.g., Apple Store and its Genius Bar, Caja Navarra's bank branches), call centers, private and public community spaces, and even live meetings (e.g., Club Tourism). The fundamental shift here was going beyond the conventional servicesmindset to an experience mindsetdening value based on human experiences rather than service processes, whether downstream or upstream in the value chain. We further observed that success lies in using people's actual livedexperiences to generate insights, changing the nature of interactions as a result, everywhere in the system. In our book (Ramaswamy & Gouillart 2010), we discuss this core principle of co- creation: engaging people to create valuable experiences together, while enhancing network economics. Now that I have provided some context, let me state the premises of an alternate logic of value and its creation: 1. Value is a function of human experiences 2. Experiences come from interactions 3. A rm is any entity that facilitates this creation of experience-based value through interactions. Engagement platforms are the means to creating value together 4. Co-creation is the process by which mutual value is expanded together, where value to participating individuals is a function of their experiences, both their engagement experiences on the platform, and productive and meaningful human experiences that result. Co-creation goes well beyond the conventional goods and services view of the past hundred years, where demandwas conceived to be just supply looking in the mirror.Notions of value in use, user experience, and even exchange, fundamentally reect a view of value arising from activities and goods. Co-creation goes beyond the exchange process, with multi-sided interactions, through continuous dialogue and transparency, access, and visualization of experiences that can enable better risk-reward assessments. It is important to note that goods and services, activities, and processes do not go away. Rather, they must be designed around co-creation of human Industrial Marketing Management 40 (2011) 195196 Tel.: +1 734 763 5796. E-mail address: venkatr@bus.umich.edu. 0019-8501/$ see front matter © 2010 Elsevier Inc. All rights reserved. doi:10.1016/j.indmarman.2010.06.030 Contents lists available at ScienceDirect Industrial Marketing Management