1st International Conference on Advances in Science, Engineering and Robotics Technology 2019 (ICASERT 2019) 978-1-7281-3445-1/19/$31.00 ©2019 IEEE Students Evaluation in AGILE after Completing Software Engineering Course Sabbir M. Saleh 1 , Supta Richard Philip 2 Department of Computer Science and Engineering City University Dhaka, Bangladesh 1 saleh.sabbir.aiub@gmail.com 2 supta.philip@gmail.com Abstract— In the arena of Software Development, the software engineering philosophy Agile is becoming more popular juxtaposed to the long-established methods. Software organizations have a prerequisite from graduates with cutting- edge knowledge of software engineering methodologies. Due to Agile’s popularity universities and institutions have already added agile in the curriculum of software engineering. They have started to teach the students Agile theoretically, practically in labs and also have some seminars where empirical knowledge is shared with students. This paper aims to acquit the determination of Agile to the perceptual experience of Software Engineering undergraduate students, after completing their projects in the lab by following Agile principles, where they were trying to adopt Agile. Keywords— Software Engineering Education, Agile Software Development, Software Project Management. I. INTRODUCTION As Agile frameworks are getting to be standard in the Software organizations [1] there has been an expansion in the interest for them be schooled in the classroom. Following Scrum, one of the most popular Agile frameworks has heightened in the last few years through the demonstrations of surveys. Considering “2015 state of Scrum Report” Scrum has been followed in organization for more than 50% of the time, and that 42% of responders follow Scrum entirely [2]. Regarding the VersionOne [3] State of Agile Survey, around 88% of responders are applying agile in the workspace. Apparently, it is hard to adopt the Agile principles as well as gain knowledge for most of the organizations. Agile is a philosophy to develop software with project management procedures, such as Scrum, eXtreme Programming (XP), Lean Software Development (LSD), Kanban, Adaptive Software Development (ASD), Feature Driven Development (FDD), Dynamic System Development Method (DSDM), Agile Modeling (AM), Crystal, Agile Unified Process (AUP) [4]. Agile Squads perform their jobs differently compared to other software development teams, where customers and team members have good continuous communication between them. They are delivering working software frequently. These types of duties need some essential accomplishments like communication skills and faster implementation potentiality. Advance, because agile squads are self-organized teams there is a demand to consume self- denial, a power to assume the obligation, to consecrate, plus take responsibility and tenure. So, this is an ecumenical swerve that pupils need to evolve not only fantabulous technological expertise but also capability of solving a problem, innovative skills of solutions, scheme skills, kinship attainments, to make a quick decision with ability in a fast surrounding [5, 6, 7]. A gap has been created between the knowledge and accomplishments instructed in universities and the one's prerequisite in software organizations, after the popularity of Agile use [8]. So that universities are now adding agile in their software engineering course curriculum, for a good outcome. This paper intends to survey the relationship of tutoring Agile frameworks and the perceptual experience also may have called as an evaluation of undergraduate students of software engineering which are related to the Success Factors in Agile Software Projects (from Tsun Chow – 2007). We have to keep in mind that, this evaluation was done by those students who didn’t know anything about Agile before studying the software engineering course. This work reports the leads of a first effectuation of agile learning in the circumstance of undergraduate Computer Science and Engineering (CSE) Education Department. The theory of this research is finding students’ team’s performance to submit their software engineering project between a deadline fixed by their tutors. This paper can be a suggestion for other software project management education area. The rest of the paper is written into following sections: Related Works in Section II, Description of class and lab environment in Section III, Research Methodology and Results Discussion are respectively in Section IV and V, Limitations, and Future Works in Section VI, and Conclusion in Section VII. II. RELATED WORK Although the agile framework has been nearby for more than a tenner, tutoring agile philosophy has just attracted substantial tending in research and educational fields in the endure years [10]. Many research workers have been admitted the demand to instruct the agile process in software engineering curricula [11, 12] as an intends to construct ethical and social skills in accession to technological [12]. There is arising consciousness that conventional theoretical speeches only unable to give students learn agile frameworks, instead students necessitate to essentially implement them for upskilling themselves and enriching the acquiring procedure [9, 13]. Be that as it may, revealing students to agile process and patterns in the context of university attaches to a set of disputes [10] counting, student aims, and motivation can be diverged [9, 14, 15], bounded availableness and backup from Product Owner/Client [14, 15], lack of counseling from