Int. J. of Social Media and Interactive Learning Environments, Vol. 4, No. 1 1
Copyright © 2016 Inderscience Enterprises Ltd.
Between Virtual & Real: Exploring Hybrid
Interaction and Communication in Virtual Worlds
Athanasios Christopoulos, Marc Conrad and Mitul Shukla
{athanasios.christopoulos; marc.conrad; mitul.shukla}@beds.ac.uk
Department of Computer Science & Technology, University of
Bedfordshire, Park Square, Luton, LU1 3JU, UK
Abstract: In this paper we aim to explore the potential advantages of interactions on
student engagement and provide guidance to educators who seek interactive and
immersive learning experiences for their students through the use of hybrid virtual
learning approaches. We define as hybrid virtual learning the educational model where
students are co-present and interacting simultaneously both within a virtual world and the
physical classroom receiving stimuli related to the learning material in the virtual world
from both directions. In order to achieve our aim, we categorised interactions in various
categories and observed the complex network of interactions which can be developed in a
virtual world when groups of people are working together in order to achieve different
goals. The findings suggest that students spontaneously tend to use the interaction
channels only when it is deemed to be necessary.
Keywords: virtual world; virtual learning; OpenSim; higher education; hybrid virtual
learning; student engagement; interactions.
Authors’ Bio:
Athanasios obtained his BSc (Hons) in 2011 & MSc by Research in Computer Science in
2013 from the University of Bedfordshire.
Subsequently, he joined, once again, the Institute for Research in Applicable Computing
of the same University, as Ph.D. candidate whilst, he was appointed to work as Research
Demonstrator in the Department of Computer Science & Technology. He is currently
working on the field of Virtual Reality and in particular on the effects which have
interactions on the development of learners’ engagement.
Marc Conrad works for the Faculty of Creative Arts, Technology and Science at the
University of Bedfordshire as a Principal Lecturer in Computer Science. Being educated
as a Mathematician, where he received his PhD, his research interests are now in areas as
diverse as Virtual Worlds, Algebraic Number Theory, Software Engineering, Project
Management, Trust, Security and Art. Together with his colleague Tim French he
developed a lightweight mathematical model of trust propagation that identifies how
much experience matters to establish trust. Marc Conrad is also the inventor of a
framework to evaluate virtual worlds. His personal web site is http://perisic.com/marc
Mitul has worked at the University of Bedfordshire since 2004. His research interest is
primarily around social media technologies and how we communicate with one another
using these mediating technologies. Particularly, he is interested in the affective impact
and complex communication capability in using mediating technologies.
Previously he has worked as a lead on the JISC funded Building Capacities programme at
the University of Bedfordshire. The project investigated how research staff at the