International Forum of Educational Technology & Society Games Literacy for Teacher Education Author(s): Si Chen, Sujing Zhang, Grace Yue Qi and Junfeng Yang Source: Educational Technology & Society , Vol. 23, No. 2 (April 2020), pp. 77-92 Published by: International Forum of Educational Technology & Society Stable URL: https://www.jstor.org/stable/10.2307/26921135 REFERENCES Linked references are available on JSTOR for this article: https://www.jstor.org/stable/10.2307/26921135?seq=1&cid=pdf- reference#references_tab_contents You may need to log in to JSTOR to access the linked references. JSTOR is a not-for-profit service that helps scholars, researchers, and students discover, use, and build upon a wide range of content in a trusted digital archive. We use information technology and tools to increase productivity and facilitate new forms of scholarship. For more information about JSTOR, please contact support@jstor.org. Your use of the JSTOR archive indicates your acceptance of the Terms & Conditions of Use, available at https://about.jstor.org/terms International Forum of Educational Technology & Society is collaborating with JSTOR to digitize, preserve and extend access to Educational Technology & Society This content downloaded from 130.123.125.6 on Wed, 23 Dec 2020 13:46:45 UTC All use subject to https://about.jstor.org/terms